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[⚡UPD] Realistic Boiling Water Reactor Simulator

[⚡UPD] Realistic Boiling Water Reactor Simulator

A Roblox experience owned by RBWR Simulation Community.

SimulatorENnuclear reactorsimulationmultiplayer

Realistic Boiling Water Reactor Simulator is a simulator experience created on 2022-12-07. It records 6,316,667 lifetime visits and 196 concurrent players. The title holds 53,207 favorites and maintains a 78% like percentage. The description indicates gameplay involves operating a nuclear reactor simulation to earn points by meeting electricity demand.

Description (written by the developer; not a statement by this register)

-- [ REALISTIC BOILING WATER REACTOR ] -- [ V2.1.0 - Public Release. ] -- Hello employee, and welcome to the Harrison Generating Station, located in Abbotsford, Canada! This reactor simulation experience aims to deliver the most engaging 3D multiplayer reactor simulator ever made! We aim to provide players with a realistic experience operating a Boiling Water Nuclear Reactor while keeping the game arcade-style so players can have fun. In Realistic Boiling Water Reactor Simulator, you earn points for successfully meeting electricity demand from the grid. The more points you earn, the higher your facility rank is, allowing you to unlock more rooms, abilities, and much more! Please utilize the in-game tutorials before starting, so you know how to operate the reactor! RBWR features three selectable classical BWR reactor types, plus an RBMK reactor type across two playable units. Unit 01 is simplified for learning, while Unit 02 offers more advanced and in-depth realistic operations.

Last updated by the developer 21 Aug 2026, 21:00 UTC.

92
playing (measured 22 Aug 2026, 05:50 UTC)
6,382,627
lifetime visits
79%
liked (14,428 👍 / 3,857 👎)
55,283
favourites (8.7 per 1k visits)
7 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

92203147.510 August 2026 — 203 players21 August 2026 — 189 players21 August 2026 — 170 players21 August 2026 — 162 players21 August 2026 — 143 players22 August 2026 — 152 players22 August 2026 — 138 players22 August 2026 — 141 players22 August 2026 — 136 players22 August 2026 — 100 players22 August 2026 — 92 players10 August 202622 August 2026
11 measurements spanning 12 days, net -111. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–220 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 05:5092-8
22 Aug 2026, 04:50100-36
22 Aug 2026, 03:50136-5
22 Aug 2026, 02:50141+3
22 Aug 2026, 01:50138-14
22 Aug 2026, 00:50152+9
21 Aug 2026, 23:50143-19
21 Aug 2026, 22:50162-8
21 Aug 2026, 21:50170-19
21 Aug 2026, 20:54189-14
10 Aug 2026, 15:38203first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Advanced Utility Tool Pack
425 R$
Server Configuration
375 R$
Operator Tablet
299 R$
Freecam Access
149 R$
75W Advanced Flashlight
55 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Met the Demand · other460,281 · 16.9% win
Recovered an Off-the-rails Offsite · collection60,885 · 6.8% win
Master of Malfunctions · other51,585 · 4.2% win
Welcome to the Team! · welcome42,642 · 4.8% win
Shutdown for Maintenance · other21,921 · 1.0% win
You've Been Promoted! · progression20,171 · 1.6% win
Game Inside a Game · other19,376 · 0.80% win
Irradiated · other18,910 · 3.8% win
Blunt Force Trauma · other16,730 · 3.0% win
Nuclear Plumber · other16,275 · 1.2% win
Manually Synchronized · other10,075 · 0.20% win
Poured Oil on Troubled Waters · other8,092 · 0.80% win
Supervising Others · other5,801 · 0.30% win
Unit 02 Manual Startup · other5,526 · 0.80% win
Met the Creator · welcome3,494 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

787978.513 August 2026 — 78 % liked21 August 2026 — 79 % liked21 August 2026 — 79 % liked21 August 2026 — 79 % liked21 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked23 August 2026 — 79 % liked13 August 202623 August 2026
12 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:3879no change
22 Aug 2026, 05:5079no change
22 Aug 2026, 04:5079no change
22 Aug 2026, 03:5079no change
22 Aug 2026, 02:5079no change
22 Aug 2026, 01:5079no change
22 Aug 2026, 00:5079no change
21 Aug 2026, 23:5079no change
21 Aug 2026, 22:5079no change
21 Aug 2026, 21:5079no change
21 Aug 2026, 20:5479+1
13 Aug 2026, 23:3878first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.