Squid Game Season 3
A Roblox experience owned by Composure Games.
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Squid Game Season 3 is a shooter experience created on 2024-07-06. The game has accumulated 397,730,643 lifetime visits and holds 231,196 favorites. Currently, zero players are active. The title maintains a 78% like percentage based on user feedback metrics recorded in the index.
Description (written by the developer; not a statement by this register)
Welcome back, Player 456! Are you ready to dive into the thrilling challenges of Squid Game? 🤝 Trade & form Alliances Create an alliance with your friends to take on the games together! 📦 Open Crates for Rare Skins Unbox exciting crates to unlock stunning rare skins and stand out from the competition. 🏆 Climb the Leaderboards Rack up kills and secure wins to showcase your dominance to friends and players worldwide. Become a top contender in the rankings! Do you have what it takes to rise to the top? Join now and let the games begin!
Last updated by the developer 18 Nov 2025, 11:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:30 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 12:22 | 78 | no change |
| 23 Aug 2026, 12:20 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “I Spent $289,451,320 To Win SQUID GAMES 3”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 26 Aug 2026, 03:20 UTC.