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Squid Game Season 3

Squid Game Season 3

A Roblox experience owned by Composure Games.

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Squid Game Season 3 is a shooter experience created on 2024-07-06. The game has accumulated 397,730,643 lifetime visits and holds 231,196 favorites. Currently, zero players are active. The title maintains a 78% like percentage based on user feedback metrics recorded in the index.

Description (written by the developer; not a statement by this register)

Welcome back, Player 456! Are you ready to dive into the thrilling challenges of Squid Game? 🤝 Trade & form Alliances Create an alliance with your friends to take on the games together! 📦 Open Crates for Rare Skins Unbox exciting crates to unlock stunning rare skins and stand out from the competition. 🏆 Climb the Leaderboards Rack up kills and secure wins to showcase your dominance to friends and players worldwide. Become a top contender in the rankings! Do you have what it takes to rise to the top? Join now and let the games begin!

Last updated by the developer 18 Nov 2025, 11:13 UTC.

0
playing (measured 10 Aug 2026, 15:30 UTC)
397,730,643
lifetime visits
78%
liked (33,960 👍 / 9,422 👎)
230,949
favourites (0.6 per 1k visits)
6 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:303first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Front Man
1,200 R$
Avatar Outfit
900 R$
Guard Bundle
600 R$
Infinite Guard
600 R$
Custom Number
400 R$
VIP
400 R$
Contestant Push
400 R$
Speed Boost
300 R$
5x Votes
300 R$
Extra Tasks
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Newbie · welcome4,356,396 · 26.7% win
Welcome · welcome1,249,825 · 100.0% win
Competitor · other2,986 · 0.00% win
Pro · other880 · 0.00% win
Hot Streak · other541 · 0.00% win
Champion · progression344 · 0.00% win
On Fire · other81 · 0.00% win
Unstoppable · other11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7823 August 2026 — 78 % liked2 September 2026 — 78 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 12:2278no change
23 Aug 2026, 12:2078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

58,643,989
YouTube views across 24 matched videos

Most-viewed match: “I Spent $289,451,320 To Win SQUID GAMES 3”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 26 Aug 2026, 03:20 UTC.