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🔪 Keys and Knives [SQUID GAME 3]

🔪 Keys and Knives [SQUID GAME 3]

A Roblox experience owned by Beamo X Zid.

RoleplayENSquid GameHunter vs RunnerGumball Game

Keys and Knives [SQUID GAME 3] is a roleplay experience created on June 10, 2025. The game currently has 60 players online. It has accumulated 54,986,825 lifetime visits and 62,153 favorites. The title holds a 93 percent like percentage. The description outlines gameplay involving hunters and runners within a Squid Game theme.

Description (written by the developer; not a statement by this register)

🔪 Welcome to The Keys and Knives [SQUID GAME 3] When the gumball drops, you're either a Hunter or a Runner. Knife (Hunter): - Eliminate all key players before they escape. - Work with other hunters. Key (Runner): - Find the correct door using your key. - Avoid knife players at all costs. Tags: Squid Game, Knives Vs Keys, Squid Game Season 3, Gumball Game, Knives and Keys, Red Light Green Light, Jump Rope

Last updated by the developer 25 Dec 2025, 13:00 UTC.

60
playing (measured 10 Aug 2026, 14:53 UTC)
54,986,825
lifetime visits
93%
liked (56,211 👍 / 4,442 👎)
62,349
favourites (1.1 per 1k visits)
10 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5348first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Frontman
799 R$
Manager
399 R$
Pink Guard
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome33,827,662 · 100.0% win
1 Win · other10,652,508 · 70.0% win
5 Wins · progression415,312 · 3.9% win
10 Wins · progression99,876 · 1.1% win
Meet the Frontman · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9323 August 2026 — 93 % liked2 September 2026 — 93 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:1593no change
23 Aug 2026, 14:0593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.