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Wolves' Life Dawn Beta

Wolves' Life Dawn Beta

A Roblox experience owned by Shyfoox Studios.

RoleplayENanimal simulationsocial roleplaycustomization

Wolves' Life Dawn Beta is a roleplay experience created on 2018-04-14. It currently has 25 players online. The game has accumulated 72,433,817 lifetime visits, 395,369 favorites, and an 89% like percentage.

Description (written by the developer; not a statement by this register)

🐺 Welcome to Wolves' Life Dawn! 🐺 Awooo! Welcome to the wonderful world of Wolves' Life! Roam the beautiful world of Wolves' Life, and live out your wolf story. 🔔 IMPORTANT Notice: There are only a few developers of this game at the very moment, and we are working hard to ship out updates and bug fixes. Prioritized fixes are: Fixed animations(and more animations), console adaptation, customization 🎩 Customize your own personal wolf, any color, and accessories. 🤝 Make friends and good memories 🛖 Claim your own wolf den! ☀️ Enjoy the different atmospheres MAIN DEVELOPERS: 🦊Shyfoox🦊 - https://www.roblox.com/users/112488179/profile Full Credits in Settings -> Credits

Last updated by the developer 8 Jul 2026, 17:01 UTC.

25
playing (measured 10 Aug 2026, 14:00 UTC)
72,433,817
lifetime visits
89%
liked (92,058 👍 / 11,319 👎)
395,366
favourites (5.5 per 1k visits)
14 April 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0033first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Change Size in-game (Temporary not in game)
500 R$
Glowing Eyes
200 R$
More Save Slots
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other3,692,178 · 75.2% win
Derp · other1,778 · 0.30% win
Met Shyfoox! · social1,749 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8923 August 2026 — 89 % liked2 September 2026 — 89 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:4689no change
23 Aug 2026, 13:3789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.