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🐺 Wild Wolves RP 🌕

🐺 Wild Wolves RP 🌕

A Roblox experience owned by Sonar Studios.

RoleplayENroleplayanimalsnature

🐺 Wild Wolves RP 🌕 is a roleplay experience created on 2024-01-22. It has accumulated 8,028,176 lifetime visits and 339,212 favorites. Currently, 22 users are playing. The experience holds a 91% like percentage. Tags include Animals, Nature, Forest, Pack, Canine, Wild Dogs, and Lone.

Description (written by the developer; not a statement by this register)

👹NEW HELLHOUND ACCESSORIES AND BODY PARTS🐑 Become a Wolf, explore and roleplay in a beautiful natural landscape with friends!~ 🗒️Find our socials to give feedback!🗒️ Leave your pawprint on the world by your choices and interactions! 🎨 Customize your Wolf to best represent yourself! 🐺 Choose between being a Baby to Alpha! 🖊️ Write your own character, story, and destiny 👪 Join a Pack as an parent or cub & play together ⛰️ Explore a beautiful horizon and discover new territory Tags: Animals, Nature, Forest, Pack, Canine, Wild Dogs, Lone

Last updated by the developer 27 Jul 2026, 23:48 UTC.

22
playing (measured 10 Aug 2026, 13:52 UTC)
8,028,176
lifetime visits
91%
liked (18,059 👍 / 1,738 👎)
341,838
favourites (42.6 per 1k visits)
22 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:5247first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Glowing Unnatural Eyes
299 R$
Glowing Natural Eyes
199 R$
Floral Set
149 R$
Lunar Set
149 R$
Sacred Role Pack
149 R$
Mystic Role Pack
99 R$
Shadow Role Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Player · other200,577 · 0.00% win
Beta Player · welcome37,406 · 0.00% win
Alpha Supporter · other2,042 · 0.00% win
Beta Supporter · other475 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:5191no change
23 Aug 2026, 21:5191no change
13 Aug 2026, 21:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.