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ACCESSORIES! The Whispering Wild [ALPHA]

ACCESSORIES! The Whispering Wild [ALPHA]

A Roblox experience owned by Whispering Studios.

RoleplayENWolf RoleplaySurvivalOpen World

ACCESSORIES! The Whispering Wild [ALPHA] is a roleplay experience created on 2018-04-16. It currently has 961 players. The game has accumulated 23,307,482 lifetime visits, 189,355 favorites, and an 83% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to The Whispering Wild: Wolf RPG! The world of adventure awaits, where you live, explore, and survive as a wolf. Roam around in the land of wolves.. Every howl tells a story, what will yours be? 🐺🌿 🐺 Become a Wolf ~ Design your own wolf 🦌 Hunt for Food ~ Track prey, survive, and help your pack eat 👨‍👩‍👧 Raise a Family ~ Find a mate, raise pups, and protect your family 🌲 Explore the World ~ Travel through forests, mountains, and hidden places 🐾 Join a Pack ~ Team up with other wolves and hunt together ⚔️ Battle Rival Packs ~ Protect your territory and fight enemies 🌙 Create Your Story ~ Roleplay, make friends, and build your own wolf life Ban appeal -> Whispering Studios Forum -> Help & Support Game icon by: krbiiz Tags: Wolf Roleplay, Open World, Wolves, Survival

Last updated by the developer 31 Aug 2026, 09:30 UTC.

328
playing (measured 4 Sept 2026, 06:50 UTC)
24,354,096
lifetime visits
83%
liked (46,554 👍 / 9,477 👎)
194,789
favourites (8.0 per 1k visits)
16 April 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2691,248758.532810 August 20264 September 2026
321 measurements spanning 25 days, net -606. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 122–1,395 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 321
Measured (UTC)PlayersChange
4 Sept 2026, 06:50328+55
4 Sept 2026, 05:50273-50
4 Sept 2026, 04:50323-80
4 Sept 2026, 03:50403-127
4 Sept 2026, 02:50530-114
4 Sept 2026, 01:50644-95
4 Sept 2026, 00:50739-87
3 Sept 2026, 23:50826-24
3 Sept 2026, 22:50850-16
3 Sept 2026, 21:50866+96
3 Sept 2026, 20:50770+86
3 Sept 2026, 19:50684+82
3 Sept 2026, 18:50602-47
3 Sept 2026, 17:50649+6
3 Sept 2026, 16:50643-71
3 Sept 2026, 15:50714+136
3 Sept 2026, 14:50578+80
3 Sept 2026, 13:50498-4
3 Sept 2026, 12:50502+47
3 Sept 2026, 11:50455first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bones Accessories Bundle
300 R$
Flow Style Wolves
225 R$
Tribal Style Wolves
225 R$
Unlock all Base-Skins
200 R$
Tri-Color Style Wolves
175 R$
Glowing Eyes
99 R$
Blind Eyes
59 R$
More Pups
49 R$
Vibrant Eye Colors
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Tester · other4,481,071 · 90.8% win
True Hunter · other1,432,631 · 38.0% win
First Pack · collection564,661 · 14.0% win
First Puppies · collection445,550 · 10.4% win
5 Members · social96,476 · 2.1% win
7 Members · social50,890 · 1.3% win
10 Members · social23,815 · 0.80% win
15 Members · social7,491 · 0.40% win
20 Members · other2,263 · 0.10% win
30 Members · social125 · 0.00% win
40 Members · social9 · 0.00% win
50 Members · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 20264 September 2026
321 measurements spanning 22 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 321
Measured (UTC)% likedChange
4 Sept 2026, 06:5083no change
4 Sept 2026, 05:5083no change
4 Sept 2026, 04:5083no change
4 Sept 2026, 03:5083no change
4 Sept 2026, 02:5083no change
4 Sept 2026, 01:5083no change
4 Sept 2026, 00:5083no change
3 Sept 2026, 23:5083no change
3 Sept 2026, 22:5083no change
3 Sept 2026, 21:5083no change
3 Sept 2026, 20:5083no change
3 Sept 2026, 19:5083no change
3 Sept 2026, 18:5083no change
3 Sept 2026, 17:5083no change
3 Sept 2026, 16:5083no change
3 Sept 2026, 15:5083no change
3 Sept 2026, 14:5083no change
3 Sept 2026, 13:5083no change
3 Sept 2026, 12:5083no change
3 Sept 2026, 11:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.