Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Skibidi Battlegrounds

Skibidi Battlegrounds

A Roblox experience owned by skibidi battlegrounds game.

Fighting & PvPENanime-inspiredfightingbattlegrounds

Skibidi Battlegrounds is a fighting-pvp Roblox experience created on 2024-07-13. The game has recorded 12,091,380 lifetime visits and 26,187 favorites. Currently, 7 players are active. The like percentage stands at 54%. The experience supports multiple platforms including console, PC, and mobile devices.

Description (written by the developer; not a statement by this register)

Update just released, find the update log in game! 👍 Like the game if you enjoyed it! 💎 Use code "SKIBIDI" in-game to get some free gems! 📱💻🎮 You can play on any device. (CONSOLE, PC, MOBILE) 🖥️ Controls Left Click - Punch Left Click + Space - Uppercut Left Click while falling - Downslam G - Awakening 1-4 - Skills Q - Dash Q in ragdoll - Evasive F - Block R - Special (if your character has one) Inspired by: - The Strongest Battlegrounds - Heroes Battlegrounds - Jujutsu Shenanigans You can disable morphs in settings

Last updated by the developer 4 Jun 2026, 21:33 UTC.

7
playing (measured 11 Aug 2026, 01:06 UTC)
12,091,380
lifetime visits
54%
liked (11,170 👍 / 9,421 👎)
26,210
favourites (2.2 per 1k visits)
13 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:0612first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Titan Clockman
600 R$
Early Access
250 R$
VIP
200 R$
Private Server+
200 R$
Awakening Outfits
100 R$
Kill Sound
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Kill · other2,035,224 · 23.1% win
10 Kills · progression498,276 · 2.8% win
Defeat Glitch · progression336,505 · 8.1% win
Grinch Slayer · progression72,204 · 0.00% win
100 Kills · progression23,046 · 0.00% win
Soul Snatcher · other845 · 0.00% win
1,000 Kills · progression431 · 0.00% win
Met the Owner · social351 · 0.00% win
10,000 KILLS · progression8 · 0.00% win
100,000 KILLS · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5413 August 2026 — 54 % liked23 August 2026 — 54 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:0554no change
13 Aug 2026, 19:0454first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.