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🧊 Ice Tycoon

🧊 Ice Tycoon

A Roblox experience owned by Slized Games.

TycoonENice themelava mechanicgroup bonus

Ice Tycoon is a Roblox experience in the tycoon genre, created on July 22, 2024. The game has recorded 20,569,030 lifetime visits and currently has 323 players online. It holds 70,852 favorites and maintains a 94% like percentage.

Description (written by the developer; not a statement by this register)

Create a huge ice producing tycoon! Get rich by melting ice in lava! Join the group for 10% extra income 💸 Premium users get 15% extra income

Last updated by the developer 16 Mar 2026, 20:57 UTC.

90
playing (measured 2 Sept 2026, 03:50 UTC)
20,878,590
lifetime visits
94%
liked (48,992 👍 / 3,077 👎)
72,022
favourites (3.4 per 1k visits)
22 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

90525307.510 August 20262 September 2026
273 measurements spanning 23 days, net -231. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 25–590 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 273
Measured (UTC)PlayersChange
2 Sept 2026, 03:5090-20
2 Sept 2026, 02:50110-3
2 Sept 2026, 01:50113-40
2 Sept 2026, 00:50153-22
1 Sept 2026, 23:50175-8
1 Sept 2026, 22:50183+11
1 Sept 2026, 21:50172+3
1 Sept 2026, 20:50169-36
1 Sept 2026, 19:50205-16
1 Sept 2026, 18:50221+11
1 Sept 2026, 17:50210+16
1 Sept 2026, 16:50194+22
1 Sept 2026, 15:50172-18
1 Sept 2026, 14:50190-24
1 Sept 2026, 13:50214+8
1 Sept 2026, 12:50206-24
1 Sept 2026, 11:50230+31
1 Sept 2026, 10:50199+23
1 Sept 2026, 09:50176+23
1 Sept 2026, 08:50153first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Ice [+300% Money]
799 R$
+150% Money Multiplier
299 R$
+100% Money Multiplier
149 R$
Second Pump
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome7,620,227 · 98.9% win
Helper · other642,284 · 9.7% win
Tycoon Completed · progression463,378 · 7.4% win
Savior · other74,652 · 2.0% win
Obby Champion · progression35,745 · 1.6% win
Ender · other10,975 · 0.40% win
Fancy · other1,401 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 20262 September 2026
275 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 275
Measured (UTC)% likedChange
2 Sept 2026, 16:5094no change
2 Sept 2026, 03:5094no change
2 Sept 2026, 02:5094no change
2 Sept 2026, 01:5094no change
2 Sept 2026, 00:5094no change
1 Sept 2026, 23:5094no change
1 Sept 2026, 22:5094no change
1 Sept 2026, 21:5094no change
1 Sept 2026, 20:5094no change
1 Sept 2026, 19:5094no change
1 Sept 2026, 18:5094no change
1 Sept 2026, 17:5094no change
1 Sept 2026, 16:5094no change
1 Sept 2026, 15:5094no change
1 Sept 2026, 14:5094no change
1 Sept 2026, 13:5094no change
1 Sept 2026, 12:5094no change
1 Sept 2026, 11:5094no change
1 Sept 2026, 10:5094no change
1 Sept 2026, 09:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.