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Silent Mansion [HORROR]

Silent Mansion [HORROR]

A Roblox experience owned by Coffee Cap.

HorrorENhaunted housejumpscarecurse breaking

Silent Mansion [HORROR] is a horror experience created on 2024-07-24. It currently has 346 players. The game has 60,989,730 lifetime visits, 2,847,201 favorites, and a 93% like percentage. It is developed by ©Coffee Cap and is in beta.

Description (written by the developer; not a statement by this register)

Silent Mansion is a cursed place, and you are the chosen one tasked with lifting the curse. Battle against the devil and spirits that haunt its halls to uncover the dark secrets and break the curse. Headphones & max graphics recommended. This game contains loud noises and jumpscares. Silent Mansion is currently in BETA. Follow for updates and release news. Credits in the game. Developed by ©Coffee Cap. Tags: Horror, Scary, Monster, Devil, Cursed, Ghost

Last updated by the developer 8 Sept 2026, 23:42 UTC.

97
playing (measured 9 Sept 2026, 10:50 UTC)
61,768,301
lifetime visits
93%
liked (169,461 👍 / 13,160 👎)
2,913,038
favourites (47.2 per 1k visits)
24 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

971,01155410 August 20269 September 2026
445 measurements spanning 30 days, net -618. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 445
Measured (UTC)PlayersChange
9 Sept 2026, 10:5097-36
9 Sept 2026, 09:50133+4
9 Sept 2026, 08:50129-53
9 Sept 2026, 07:50182+10
9 Sept 2026, 06:50172-11
9 Sept 2026, 05:50183-28
9 Sept 2026, 04:50211+5
9 Sept 2026, 03:50206+8
9 Sept 2026, 02:50198-7
9 Sept 2026, 01:50205-42
9 Sept 2026, 00:50247-38
8 Sept 2026, 23:50285+27
8 Sept 2026, 22:50258-19
8 Sept 2026, 21:50277+28
8 Sept 2026, 20:50249+18
8 Sept 2026, 19:50231-58
8 Sept 2026, 18:50289-23
8 Sept 2026, 17:50312-13
8 Sept 2026, 16:50325+7
8 Sept 2026, 15:50318first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

God Mode
499 R$
Infinite Revive
249 R$
Mega Server
129 R$
Infinite Flashlight
99 R$
VIP
99 R$
Extra Speed
69 R$
Candle
59 R$
Teddy Bear
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Player · welcome33,485,714 · 100.0% win
Too Loud11,105,865 · 72.1% win
Decoy · other8,619,535 · 51.6% win
The First Ritual · other7,320,449 · 45.5% win
The Void · other5,666,501 · 34.8% win
Spooky Visitor · other3,253,398 · 0.00% win
Curse Breaker · progression1,936,026 · 10.2% win
Trick or Treat?! · other1,061,229 · 0.00% win
Boo! · other386,986 · 0.00% win
Noisy · other154,745 · 2.7% win
??? · other117,074 · 0.50% win
Ghost Candy · collection87,023 · 0.00% win
Met the Developer · other9,219 · 0.00% win
Not Afraid of the Dark · other4,827 · 0.00% win
The Real Danger · other3,752 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 202622 October 2026
450 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 450
Measured (UTC)% likedChange
22 Oct 2026, 14:1693no change
12 Oct 2026, 14:1593no change
2 Oct 2026, 14:0893no change
22 Sept 2026, 14:0693no change
12 Sept 2026, 14:0493no change
9 Sept 2026, 10:5093no change
9 Sept 2026, 09:5093no change
9 Sept 2026, 08:5093no change
9 Sept 2026, 07:5093no change
9 Sept 2026, 06:5093no change
9 Sept 2026, 05:5093no change
9 Sept 2026, 04:5093no change
9 Sept 2026, 03:5093no change
9 Sept 2026, 02:5093no change
9 Sept 2026, 01:5093no change
9 Sept 2026, 00:5093no change
8 Sept 2026, 23:5093no change
8 Sept 2026, 22:5093no change
8 Sept 2026, 21:5093no change
8 Sept 2026, 20:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.