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The Survey 2

The Survey 2

A Roblox experience owned by Daxua Studio.

AdventureENsurveyreimaginedinteractive

The Survey 2 is an adventure experience created on 2024-08-24. It has accumulated 2,107,170 lifetime visits and 61,500 favorites. Currently, five users are playing. The experience holds an 81% like percentage. It is categorized as an adventure genre game within the Roblox platform data index.

Description (written by the developer; not a statement by this register)

You find an online survey that promises a reward for participating. You decide to check it out. Controls: Left click/Tap to interact with objects such as doors, curtains, etc. This is not meant to be a direct sequel to "The Survey", but a reimagined version with a complete story and unique content. Any feedback is appreciated. Please share your thoughts on our group forum. If you encounter a bug, report it in our group. Made by Dax

Last updated by the developer 16 May 2026, 14:11 UTC.

5
playing (measured 10 Aug 2026, 16:00 UTC)
2,107,170
lifetime visits
81%
liked (1,353 👍 / 321 👎)
61,514
favourites (29.2 per 1k visits)
24 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:003first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Donation
249 R$
Big Donation
99 R$
Medium Donation
49 R$
Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,197,611 · 100.0% win
You died · other330,971 · 53.4% win
Survived · progression280,086 · 55.1% win
No Escape · progression152,962 · 31.8% win
Tester 2 · other88,364 · 0.00% win
Bad Ending: Heart Failure · progression79,060 · 82.6% win
Tester · other55,276 · 0.00% win
Impatience · other27,978 · 3.2% win
Stay Quiet · secret19,884 · 12.4% win
Found You · other13,344 · 7.6% win
Wrong Closet · other12,339 · 7.6% win
Confidence? · other11,705 · 7.0% win
Unnoticed · secret6,206 · 3.8% win
Stubborn · other4,424 · 4.3% win
Ending: Still Here · progression3,129 · 2.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked3 September 2026 — 81 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:5181no change
24 Aug 2026, 09:0481no change
14 Aug 2026, 09:0381first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.