[UPD]🚍Diesel n' Steel
A Roblox experience owned by Diesel n' Steel Official Group.
SimulatorENJeepney SimulatorPhilippinesVehicle Driving
Diesel n' Steel simulates jeepney driving in a Philippine province, with roles including driver, operator, barker, and conductor. The simulator was created in 2024 and counts 78.6 million visits. Favorites number 588,014, the like rate is 89 percent, and 294 players are connected.
Description (written by the developer; not a statement by this register)
🔥Get ready to hit the streets in Diesel n' Steel, the ORIGINAL Jeepney Simulator on Roblox! 👦 Compete for passengers! 💵 Calculate fares and earn cash! 🚍 Drive iconic Jeepneys across the bustling province of Bulacan, Philippines! ⚒️ Buy and customize your very own Jeepneys! 📢 Work as a Jeepney Driver, Jeepney Operator, Barker, Conductor, or just chill as a Citizen! 🌟Become the King of the Road! Can you handle the hustle? Like 👍 and Favorite ❤ the game for more updates! The ORIGINAL, Project since May 5, 2024 ⚠️ WE ARE NOT AFFILIATED WITH THE Land Transportation Office, Land Transportation Franchising And Regulatory Board, and the Department of Transportation ⚠️ Tags : Jeepney Simulator, PUV, Vehicle Simulator, Jeepney, The King of The Road, Philippines, Multitasking, Driving, Realistic, Car Simulator, Diesel, Roadtrip, Indie Game
Last updated by the developer 25 Oct 2026, 15:16 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Oct 2026, 05:50 | 1,374 | +121 |
| 26 Oct 2026, 04:50 | 1,253 | +282 |
| 26 Oct 2026, 03:50 | 971 | +54 |
| 26 Oct 2026, 02:50 | 917 | +20 |
| 26 Oct 2026, 01:50 | 897 | +101 |
| 26 Oct 2026, 00:50 | 796 | +292 |
| 25 Oct 2026, 23:50 | 504 | +179 |
| 25 Oct 2026, 22:50 | 325 | +101 |
| 25 Oct 2026, 21:50 | 224 | +61 |
| 25 Oct 2026, 20:50 | 163 | -12 |
| 25 Oct 2026, 19:50 | 175 | -115 |
| 25 Oct 2026, 18:50 | 290 | -161 |
| 25 Oct 2026, 17:50 | 451 | -177 |
| 25 Oct 2026, 16:50 | 628 | -199 |
| 25 Oct 2026, 15:50 | 827 | -360 |
| 25 Oct 2026, 14:50 | 1,187 | -393 |
| 25 Oct 2026, 13:50 | 1,580 | -358 |
| 25 Oct 2026, 12:50 | 1,938 | +6 |
| 25 Oct 2026, 11:50 | 1,932 | +75 |
| 25 Oct 2026, 10:50 | 1,857 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Oct 2026, 05:50 | 89 | no change |
| 26 Oct 2026, 04:50 | 89 | no change |
| 26 Oct 2026, 03:50 | 89 | no change |
| 26 Oct 2026, 02:50 | 89 | no change |
| 26 Oct 2026, 01:50 | 89 | no change |
| 26 Oct 2026, 00:50 | 89 | no change |
| 25 Oct 2026, 23:50 | 89 | no change |
| 25 Oct 2026, 22:50 | 89 | no change |
| 25 Oct 2026, 21:50 | 89 | no change |
| 25 Oct 2026, 20:50 | 89 | no change |
| 25 Oct 2026, 19:50 | 89 | no change |
| 25 Oct 2026, 18:50 | 89 | no change |
| 25 Oct 2026, 17:50 | 89 | no change |
| 25 Oct 2026, 16:50 | 89 | no change |
| 25 Oct 2026, 15:50 | 89 | no change |
| 25 Oct 2026, 14:50 | 89 | no change |
| 25 Oct 2026, 13:50 | 89 | no change |
| 25 Oct 2026, 12:50 | 89 | no change |
| 25 Oct 2026, 11:50 | 89 | no change |
| 25 Oct 2026, 10:50 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.