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[UPD]🚍Diesel n' Steel

[UPD]🚍Diesel n' Steel

A Roblox experience owned by Diesel n' Steel Official Group.

SimulatorENJeepney SimulatorPhilippinesVehicle Driving

Diesel n' Steel simulates jeepney driving in a Philippine province, with roles including driver, operator, barker, and conductor. The simulator was created in 2024 and counts 78.6 million visits. Favorites number 588,014, the like rate is 89 percent, and 294 players are connected.

Description (written by the developer; not a statement by this register)

🔥Get ready to hit the streets in Diesel n' Steel, the ORIGINAL Jeepney Simulator on Roblox! 👦 Compete for passengers! 💵 Calculate fares and earn cash! 🚍 Drive iconic Jeepneys across the bustling province of Bulacan, Philippines! ⚒️ Buy and customize your very own Jeepneys! 📢 Work as a Jeepney Driver, Jeepney Operator, Barker, Conductor, or just chill as a Citizen! 🌟Become the King of the Road! Can you handle the hustle? Like 👍 and Favorite ❤ the game for more updates! The ORIGINAL, Project since May 5, 2024 ⚠️ WE ARE NOT AFFILIATED WITH THE Land Transportation Office, Land Transportation Franchising And Regulatory Board, and the Department of Transportation ⚠️ Tags : Jeepney Simulator, PUV, Vehicle Simulator, Jeepney, The King of The Road, Philippines, Multitasking, Driving, Realistic, Car Simulator, Diesel, Roadtrip, Indie Game

Last updated by the developer 25 Oct 2026, 15:16 UTC.

1,374
playing (measured 26 Oct 2026, 05:50 UTC)
80,201,883
lifetime visits
89%
liked (49,396 👍 / 6,085 👎)
633,804
favourites (7.9 per 1k visits)
25 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1632,6521,407.51,3745 October 202626 October 2026
500 measurements spanning 21 days, net -1,003. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 05:501,374+121
26 Oct 2026, 04:501,253+282
26 Oct 2026, 03:50971+54
26 Oct 2026, 02:50917+20
26 Oct 2026, 01:50897+101
26 Oct 2026, 00:50796+292
25 Oct 2026, 23:50504+179
25 Oct 2026, 22:50325+101
25 Oct 2026, 21:50224+61
25 Oct 2026, 20:50163-12
25 Oct 2026, 19:50175-115
25 Oct 2026, 18:50290-161
25 Oct 2026, 17:50451-177
25 Oct 2026, 16:50628-199
25 Oct 2026, 15:50827-360
25 Oct 2026, 14:501,187-393
25 Oct 2026, 13:501,580-358
25 Oct 2026, 12:501,938+6
25 Oct 2026, 11:501,932+75
25 Oct 2026, 10:501,857first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
2x Cash
199 R$
2x Exp
149 R$
Lessen Vehicle Damage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,768,474 · 18.6% win
Alpha Tester · other2,481,994 · 0.00% win
Completed Tutorial · welcome59,393 · 4.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

888988.521 August 202626 October 2026
1566 measurements spanning 65 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1566
Measured (UTC)% likedChange
26 Oct 2026, 05:5089no change
26 Oct 2026, 04:5089no change
26 Oct 2026, 03:5089no change
26 Oct 2026, 02:5089no change
26 Oct 2026, 01:5089no change
26 Oct 2026, 00:5089no change
25 Oct 2026, 23:5089no change
25 Oct 2026, 22:5089no change
25 Oct 2026, 21:5089no change
25 Oct 2026, 20:5089no change
25 Oct 2026, 19:5089no change
25 Oct 2026, 18:5089no change
25 Oct 2026, 17:5089no change
25 Oct 2026, 16:5089no change
25 Oct 2026, 15:5089no change
25 Oct 2026, 14:5089no change
25 Oct 2026, 13:5089no change
25 Oct 2026, 12:5089no change
25 Oct 2026, 11:5089no change
25 Oct 2026, 10:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.