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[🏛️ HUGE!] Chair Wars 🪑

[🏛️ HUGE!] Chair Wars 🪑

A Roblox experience owned by Chair Nation.

Fighting & PvPENcombatslap battles inspiredchair fighting

[🏛️ HUGE!] Chair Wars 🪑 is a fighting-pvp Roblox experience created on 2024-08-26. The game currently has 21 players online. It has accumulated 7,244,325 lifetime visits, 121,108 favorites, and maintains an 89% like percentage. The experience features chair-based combat mechanics.

Description (written by the developer; not a statement by this register)

Yep, you heard that right! Forget everything you know about fighting because here, your weapon of choice is... a CHAIR! 🪑💥 Unlock various unique chairs by earning 'Bonks', or hunt for badges to unlock exclusive ones! 💡 This isn't just any battle, this is the art of combat! Can you handle the chaos? ⚔️ Controls: Throw Chair: Left Click / R2 (PlayStation) / RT (Xbox) Use Ability: E / Triangle (PlayStation) / Y (Xbox) Shiftlock: Square (PlayStation) / X (Xbox) [Inspired by Slap Battles] Tags: Combat, battle, fight, brawl, war, action, clash, chaos, showdown, duel, crazy, furniture, city, abilities, power, fun

Last updated by the developer 9 Aug 2026, 14:55 UTC.

21
playing (measured 10 Aug 2026, 14:46 UTC)
7,244,325
lifetime visits
89%
liked (16,427 👍 / 2,049 👎)
121,149
favourites (16.7 per 1k visits)
26 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4623first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Orion Chair
499 R$
Royal Chair
499 R$
4x Bonks
259 R$
2x Bonks
199 R$
Boombox
99 R$
Starter Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Chair Wars! · welcome2,644,035 · 55.2% win
Qualified · other313,506 · 31.1% win
Troublemaker · other133,230 · 1.5% win
Spark · other129,187 · 2.3% win
Better With Friends · social97,935 · 9.5% win
Emperor · other78,700 · 6.6% win
Day Two · other69,747 · 5.9% win
Bonk Collector · collection63,106 · 1.9% win
Blind Spot · other46,888 · 1.0% win
Duel Champion · progression26,934 · 0.60% win
Babysitter · other26,338 · 1.9% win
Leap of Faith · other26,179 · 0.60% win
Rampage · other25,089 · 0.10% win
Connection · other17,385 · 0.40% win
Alien Exterminator · other11,867 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8913 August 2026 — 89 % liked23 August 2026 — 89 % liked2 September 2026 — 89 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:3889no change
23 Aug 2026, 22:3889no change
13 Aug 2026, 22:3789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.