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[PIM 🐤] Slap Battles👏

[PIM 🐤] Slap Battles👏

A Roblox experience owned by Slap Battles.

Fighting & PvPENglovesabilitiesPvP

[PIM 🐤] Slap Battles👏 is a minigame created on 2021-02-16. It currently has 20,021 players and 3,591,222,595 lifetime visits. The experience holds 4,561,441 favorites and an 86% like percentage.

Description (written by the developer; not a statement by this register)

A game about slapping people into oblivion using different gloves with unique abilities. This game is very chaotic, so don't be surprised if you spot someone complaining about some glove that I'm pretty sure originated from hell itself. You earn slaps when slapping people, which are used to unlock new gloves. Gloves have abilities, some are passive, others are activated by pressing "E" (mobile players have a button). Shift lock is recommended. ANY FORM OF EXPLOITING/HACKING WILL RESULT IN A PERMANENT BAN - don't risk it 😡😡😡😡😡😡 Credit to DM DOKU, Desolo Zantas and Tim Haywood for creating several songs used.

Last updated by the developer 2 Oct 2026, 16:13 UTC.

6,168
playing (measured 6 Oct 2026, 01:50 UTC)
3,652,621,311
lifetime visits
86%
liked (1,957,921 👍 / 317,405 👎)
4,657,084
favourites (1.3 per 1k visits)
16 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3,59715,1119,3546,16815 September 20266 October 2026
500 measurements spanning 21 days, net +1,837. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,870–16,838 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
6 Oct 2026, 01:506,168-825
6 Oct 2026, 00:506,993-338
5 Oct 2026, 23:507,331+75
5 Oct 2026, 22:507,256+560
5 Oct 2026, 21:506,696+130
5 Oct 2026, 20:506,566-217
5 Oct 2026, 19:506,783-229
5 Oct 2026, 18:507,012-351
5 Oct 2026, 17:507,363-53
5 Oct 2026, 16:507,416+231
5 Oct 2026, 15:507,185+167
5 Oct 2026, 14:507,018+223
5 Oct 2026, 13:506,795+237
5 Oct 2026, 12:506,558+216
5 Oct 2026, 11:506,342+505
5 Oct 2026, 10:505,837+739
5 Oct 2026, 09:505,098+370
5 Oct 2026, 08:504,728+120
5 Oct 2026, 07:504,608-221
5 Oct 2026, 06:504,829first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#79 Fun with friends

Growth

79938625 August 20266 October 2026
279 measurements spanning 42 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–95 and does not start at zero.
Measurement log — every rank on Fun with friends count we have recorded, most recent 20 of 279
Measured (UTC)Rank on Fun with friendsChange
6 Oct 2026, 02:2579no change
6 Oct 2026, 01:2579no change
6 Oct 2026, 00:2579-1
5 Oct 2026, 23:2580no change
5 Oct 2026, 22:2580no change
5 Oct 2026, 21:2580no change
5 Oct 2026, 20:2580no change
5 Oct 2026, 19:2580no change
5 Oct 2026, 18:2580no change
5 Oct 2026, 17:2580no change
5 Oct 2026, 16:2580no change
5 Oct 2026, 15:2580-1
5 Oct 2026, 14:2581no change
5 Oct 2026, 13:2581no change
5 Oct 2026, 12:2581no change
5 Oct 2026, 11:2581no change
5 Oct 2026, 10:2581no change
5 Oct 2026, 09:2581no change
5 Oct 2026, 08:2581no change
5 Oct 2026, 07:2581first reading

Position on Roblox’s fun with friends sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

OVERKILL
450 R$
CUSTOM GLOVE
394 R$
Ultra Instinct
309 R$
Vampire
225 R$
Cannoneer
197 R$
2x Slaps
141 R$
Spectator
113 R$
Custom death audio
57 R$
Radio
57 R$
Animation Pack
57 R$
nothing
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome128,065,152 · 7.1% win
Divine punishment · other39,246,224 · 1.2% win
Infected · other37,058,086 · 1.5% win
ez · other22,677,653 · 1.1% win
Death Dodger · other16,127,783 · 0.70% win
Slap Battles: On Ice · other14,273,798 · 0.90% win
The Lone Orange · other13,777,650 · 0.90% win
duck · other11,727,849 · 0.60% win
court evidence · other11,251,569 · 0.70% win
Savior · other9,903,140 · 0.50% win
Orb of flight · collection6,852,041 · 0.50% win
the touch of midas · other5,532,527 · 0.30% win
Unphased · other5,346,243 · 0.40% win
To the moon · other5,290,837 · 0.30% win
barzil · other4,999,620 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8621 August 20266 October 2026
1066 measurements spanning 45 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1066
Measured (UTC)% likedChange
6 Oct 2026, 01:5086no change
6 Oct 2026, 00:5086no change
5 Oct 2026, 23:5086no change
5 Oct 2026, 22:5086no change
5 Oct 2026, 21:5086no change
5 Oct 2026, 20:5086no change
5 Oct 2026, 19:5086no change
5 Oct 2026, 18:5086no change
5 Oct 2026, 17:5086no change
5 Oct 2026, 16:5086no change
5 Oct 2026, 15:5086no change
5 Oct 2026, 14:5086no change
5 Oct 2026, 13:5086no change
5 Oct 2026, 12:5086no change
5 Oct 2026, 11:5086no change
5 Oct 2026, 10:5086no change
5 Oct 2026, 09:5086no change
5 Oct 2026, 08:5086no change
5 Oct 2026, 07:5086no change
5 Oct 2026, 06:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

8,146,425
YouTube views across 25 matched videos

Most-viewed match: “Who's The Best Player? (Slap Battles) #roblox #shorts #slapbattles #robloxanimation”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 14 Aug 2026, 03:20 UTC.

Reddit buzz

17 posts found over the last year.

Top post: “Slap Battles does not listen to the community.” — 59 upvotes, 30 comments in r/SlapBattles.

Icon history

Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.