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Better Touhou? [BETA]

Better Touhou? [BETA]

A Roblox experience owned by Touhou.

Music & rhythmENmusictouhou projectcharacter selection

Better Touhou? [BETA] is a music-rhythm experience created on 2024-09-01. It has 787,744 lifetime visits, 17,091 favorites, and an 85% like percentage. Currently, six players are active. The game features over 160 characters and songs, allowing users to collect stickers, build rankings, and engage in custom matches.

Description (written by the developer; not a statement by this register)

[THIS GAME IS CURRENTLY UNDER DEVELOPMENT] expect many unstable/unfinished aspects, please share your feedback on the group wall and CONTACT US immediately if you had any issue ⛩️ Fight for your favorite Touhou characters and songs ☯️ Join the community for a free coin multiplier and a free sticker🎁 - Choose between 160+ characters from the series and 160+ iconic fan-made songs! - Question your friends' choices with custom matches! - Collect stickers and weapons! - Build and show off your own favorites ranking based on what you pick! - Find secrets and unlock unique items! - New to Touhou Project? Take it easy! This game is also for you. A huge amount of the content shown here has been carefully crafted by other Touhou fans, please consider supporting their works 🙏 All credits can be seen in-game, 東方Project is a game series created by Team Shanghai Alice (ZUN) and this is a derivative work. Inspired on "Better Music", "Better Anime" and "Pick a Side". ⚠️You don't earn coins in PS

Last updated by the developer 10 Aug 2026, 14:57 UTC.

6
playing (measured 10 Aug 2026, 18:17 UTC)
787,744
lifetime visits
85%
liked (3,991 👍 / 700 👎)
17,170
favourites (21.8 per 1k visits)
1 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:179first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Coins
400 R$
Sticker Spam
300 R$
Private Server +
250 R$
Extra Sticker Slots
150 R$
Text Sign
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Lab Rat · other243,913 · 34.5% win
Guinea Pig · other39,227 · 10.7% win
Lunarian Soldier · other24,551 · 3.6% win
UTAU Queen Found · collection12,001 · 0.60% win
Internet Survivor · other8,214 · 3.0% win
Virtual Diva Found · collection7,946 · 1.2% win
Legendary Dragon Found · collection7,794 · 0.60% win
Famed Test Subject · other4,405 · 0.60% win
Queen Carrier Found · collection3,525 · 1.2% win
Taking It Easy · other2,389 · 1.2% win
Welcome to Better Touhou 2 · welcome2,083 · 0.00% win
Apathetic Idol Found · collection631 · 1.8% win
Protector of Mugenri Found · collection549 · 0.00% win
Nitori's Pet · collection279 · 0.00% win
Triple Baka Found · other166 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:3285no change
24 Aug 2026, 17:3385no change
14 Aug 2026, 17:3285first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.