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Survive 100 Days on a Desert Island

Survive 100 Days on a Desert Island

A Roblox experience owned by 100 Days Project.

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Survive 100 Days on a Desert Island is a survival experience created on 2024-09-01. It has accumulated 21,370,862 lifetime visits and 1,135,223 favorites. Currently, 26 users are playing. The game holds a 92% like percentage. The description mentions collecting food, finding water, and surviving disasters.

Description (written by the developer; not a statement by this register)

🏝️ Will You Survive 100 Days on a Desert Island? -> Becomes the first survivor to last 100 days! 🍔 Collect food, Find water! ⚠️ Survive disasters! ⚔️ Find weapons and survive with your Team! Premium Benefits: +20 HP ❤️ Join the Group for the Golden Gun: https://www.roblox.com/groups/34887412/100-Days-Project Favourite 👍the game and click on the bell 🔔 Huge UPDATES coming soon!!⌛ 🚀 Don't forget to join our community below! 👀

Last updated by the developer 11 Nov 2025, 12:59 UTC.

26
playing (measured 10 Aug 2026, 14:47 UTC)
21,370,862
lifetime visits
92%
liked (88,045 👍 / 7,255 👎)
1,137,614
favourites (53.2 per 1k visits)
1 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4727first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Quad Bike
699 R$
Jetpack
499 R$
Bloxiade
199 R$
V.I.P
198 R$
Sprint
180 R$
+ 6 Slots
99 R$
Golden Apple
78 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Arrived on the island · welcome10,861,120 · 100.0% win
Day 5 · progression5,702,311 · 66.3% win
You Found The Labaratory · collection2,120,838 · 28.2% win
Day 10 · other1,486,039 · 6.9% win
You Found The Watch Tower · collection1,473,982 · 14.4% win
Lighthouse Island · progression1,295,704 · 19.2% win
Day 15 · other497,789 · 0.80% win
Secret Parkour · secret471,463 · 2.3% win
Secret Bunker · secret322,855 · 3.1% win
Day 20 · other220,478 · 0.20% win
You Found The Ship · collection185,986 · 1.1% win
Day 25 · other116,128 · 0.10% win
Day 30 · progression68,180 · 0.00% win
Day 35 · progression41,162 · 0.00% win
Day 40 · other27,379 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:3292no change
13 Aug 2026, 16:2192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.