unethical ways to make money
A Roblox experience owned by rustyskengs.
OtherEN
Unethical Ways to Make Money is an "other" genre Roblox experience created on September 3, 2024. The title currently has 3 players online. It has accumulated 4,567,292 lifetime visits and 44,784 favorites. The content holds a 53% like percentage. The description references monthly bills and a new update at 11,000 likes.
Description (written by the developer; not a statement by this register)
Uh oh, your monthly bills just came through the mail... and they are WAYYYYYYYYYYYYY to high Because you are lazy, you do NOT want to be working a boring 9-5 to pay these extravagant bills So you are left with no choice... 😈 new update at 11K likes 👍 pls like the game if you like the game pls favourite the game if it is one of your favourite game pls join the group if u want to game trailer by nexo alex 🙏 this game is hard (kinda) pls stop disliking it ok thanks bye
Last updated by the developer 11 Jan 2026, 15:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:16 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 02:20 | 53 | no change |
| 14 Aug 2026, 02:19 | 53 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.