Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[AUTUMN] get a flight to floptropica at 3 am

[AUTUMN] get a flight to floptropica at 3 am

A Roblox experience owned by Phixia.

AdventureENnarrative adventurememe culturemultiple endings

[AUTUMN] get a flight to floptropica at 3 am is an adventure experience created on September 3, 2023. The game has accumulated 25,440,230 lifetime visits and 71,748 favorites. Currently, 85 players are active. The title holds an 87% like percentage. It features eight obtainable endings and includes tags such as flop and jiafei.

Description (written by the developer; not a statement by this register)

after many months of putting up with your neglectful dad, super idol, you wake up in a fit of rage at 3 am and decide that it is time to escape to a better place, floptropica. will you make it? current obtainable endings: 8 changelog (january 22nd 2026): - autumn ending - removed christmas ending - autumn map - some quality of life changes - sorry for the very late update :( made by Eztlix and Sofia: https://www.roblox.com/groups/6326311/Phixia#!/about inspired by: - get a snack at 3 am - get a snack at 4 am - get divorced at 3 am - get milk at 3 am - icons of floptok tags: flop, jiafei, nicki minaj, cardi b, super idol, escape, floptropica, floptok, baddie, :nail_care:, nails, princess tycoon, lgbtq, lgbtq+, lgbtqie+, snack, plane, flight, colleen, toxic gossip train, ukelele thank you for playing ♥

Last updated by the developer 17 Jul 2026, 21:57 UTC.

85
playing (measured 11 Aug 2026, 01:30 UTC)
25,440,230
lifetime visits
87%
liked (17,906 👍 / 2,765 👎)
75,477
favourites (3.0 per 1k visits)
3 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:3061first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

really big donation
100 R$
big donation
50 R$
donation
20 R$
small donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

relentless thief ending · progression3,322,312 · 47.0% win
bad ending · progression3,031,202 · 52.4% win
thief ending · progression2,442,431 · 36.2% win
good ending · progression1,310,550 · 15.4% win
justice ending · progression539,244 · 9.8% win
poisoned ending · progression388,061 · 6.5% win
gaming ending · progression342,288 · 4.5% win
christmas ending [2024] · progression301,733 · 0.00% win
autumn ending [2025] · other190,358 · 8.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8723 August 2026 — 87 % liked2 September 2026 — 87 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:1587no change
23 Aug 2026, 16:0087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.