Eat Blobs to Grow MASSIVE
A Roblox experience owned by Bloob Studios.
SimulatorENevolutionleaderboardsskins
Eat Blobs to Grow MASSIVE is a simulator experience created on 2024-09-05. It has recorded 42,013,081 lifetime visits and 1,196,771 favorites. Currently, 74 users are playing. The game holds a 70% like percentage. Players consume blobs to increase mass and compete on leaderboards.
Description (written by the developer; not a statement by this register)
👍 LIKE and JOIN Group for FREE +500 Starting Mass! 👍 ⚪ Welcome to Eat Blobs to Grow MASSIVE! Eat up food blobs to get big and eat other players to become HUGE! Become the best in the leaderboards, Level up, Buy AWESOME skins and much more! ⚪ 📮 UPDATE LOG: 🏦 Added a bank where you can save your mass! ❤️ You now have the option to revive after leaving! ✨ Mass multiplier is now visible on your screen! 🔨 Game design and other improvements! ✨ Hope you have fun, and thanks for playing! If you enjoy the game, don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow!
Last updated by the developer 5 Jul 2026, 20:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:17 | 52 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 14:46 | 70 | no change |
| 23 Aug 2026, 14:36 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.