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Eat Blobs Simulator

Eat Blobs Simulator

A Roblox experience owned by Strategic Studio.

SimulatorENsimulatorcollectingpvp

Eat Blobs Simulator is a Roblox experience in the simulator genre, created on December 8, 2021. The game records 240,340,904 lifetime visits and 1,267,871 favorites. Currently, 1,783 users are playing. The title holds a 77% like percentage. Players collect slimes and defeat opponents to progress within the game mechanics.

Description (written by the developer; not a statement by this register)

🔴 Welcome to Eat Blobs Simulator! 🔴 ⬇️ SUMMER UPDATE ⬇️ 🍂 USE CODES: NOV25, WIND, 67 How to Play: 🏃‍ Collect Slimes on the Ground 🏃‍ ⚔️ Defeat players smaller than you ⚔️ 💀 Collect Skulls to unlock Rare Skins 💀 🏆 Become the Strongest in the game 🏆 Collect orbs and defeat weaker players to become the best blob in this awesome collecting simulator! Important: All purchases except for skulls are not permanent and last for 1 life.

Last updated by the developer 8 Nov 2025, 23:57 UTC.

856
playing (measured 4 Sept 2026, 07:50 UTC)
242,530,479
lifetime visits
77%
liked (184,598 👍 / 54,326 👎)
1,294,716
favourites (5.3 per 1k visits)
8 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3301,7151,022.585610 August 20264 September 2026
322 measurements spanning 25 days, net -363. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 122–1,923 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 322
Measured (UTC)PlayersChange
4 Sept 2026, 07:50856+28
4 Sept 2026, 06:50828+145
4 Sept 2026, 05:50683+53
4 Sept 2026, 04:50630+59
4 Sept 2026, 03:50571+77
4 Sept 2026, 02:50494-13
4 Sept 2026, 01:50507-19
4 Sept 2026, 00:50526+60
3 Sept 2026, 23:50466-24
3 Sept 2026, 22:50490-27
3 Sept 2026, 21:50517-56
3 Sept 2026, 20:50573-95
3 Sept 2026, 19:50668-110
3 Sept 2026, 18:50778+22
3 Sept 2026, 17:50756-165
3 Sept 2026, 16:50921-52
3 Sept 2026, 15:50973-11
3 Sept 2026, 14:50984-106
3 Sept 2026, 13:501,090-24
3 Sept 2026, 12:501,114first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
21 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome82,122,035 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7721 August 20264 September 2026
322 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 322
Measured (UTC)% likedChange
4 Sept 2026, 07:5077no change
4 Sept 2026, 06:5077no change
4 Sept 2026, 05:5077no change
4 Sept 2026, 04:5077no change
4 Sept 2026, 03:5077no change
4 Sept 2026, 02:5077no change
4 Sept 2026, 01:5077no change
4 Sept 2026, 00:5077no change
3 Sept 2026, 23:5077no change
3 Sept 2026, 22:5077no change
3 Sept 2026, 21:5077no change
3 Sept 2026, 20:5077no change
3 Sept 2026, 19:5077no change
3 Sept 2026, 18:5077no change
3 Sept 2026, 17:5077no change
3 Sept 2026, 16:5077no change
3 Sept 2026, 15:5077no change
3 Sept 2026, 14:5077no change
3 Sept 2026, 13:5077no change
3 Sept 2026, 12:5077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.