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【PATCH 2.2b】NiC: Cold Front

【PATCH 2.2b】NiC: Cold Front

A Roblox experience owned by Asset Tester 3.

SimulatorENturn-based strategymilitary simulationNiC spin-off

【PATCH 2.2b】NiC: Cold Front is a simulator experience created on 2024-09-07. The game currently has 451 players online. It has accumulated 13,555,174 lifetime visits, 29,003 favorites, and a 93% like percentage.

Description (written by the developer; not a statement by this register)

Noobs in Combat: Cold Front is a spin-off of the original NiC. You are tasked with commanding military units to succeed different objectives in a multitude of campaigns on the fictional continent of Palet. Research new units, utilise different military tactics, and prepare to face against the enemy in this turn-based military strategy game. Controls: 1–5 -> Weapon shift + number -> transport (top passenger = 1) Ctrl -> Inspect terrain (hold/double-tap) Tab -> Skip turn (double-tap) R-Click -> Inspect tile/transfer Console Controls (XBOX format): Select / Deselect -> RT / B Transfer Unit -> LT Inspect Terrain -> X (toggle) End turn -> double-tap Y Weapon select -> Left and right d-pad. On your first dpad input, left will go to 1 while right will go to 2 Transport select -> D-pad Up/Down (top passenger = 1; first input: Up = 1, Down = 2) Virtual Cursor -> view button Sprint (toggle) -> press left joystick Freecam -> LB (FOV: X / Y) 1.25x XP during weekends

Last updated by the developer 3 Sept 2026, 14:19 UTC.

249
playing (measured 4 Sept 2026, 19:50 UTC)
14,402,893
lifetime visits
93%
liked (11,853 👍 / 935 👎)
30,850
favourites (2.1 per 1k visits)
7 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

162481321.524910 August 20264 September 2026
334 measurements spanning 25 days, net -232. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 114–529 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 334
Measured (UTC)PlayersChange
4 Sept 2026, 19:50249+17
4 Sept 2026, 18:50232-41
4 Sept 2026, 17:50273-8
4 Sept 2026, 16:50281-69
4 Sept 2026, 15:50350+10
4 Sept 2026, 14:50340-4
4 Sept 2026, 13:50344+50
4 Sept 2026, 12:50294+37
4 Sept 2026, 11:50257+12
4 Sept 2026, 10:50245+8
4 Sept 2026, 09:50237-5
4 Sept 2026, 08:50242+23
4 Sept 2026, 07:50219-9
4 Sept 2026, 06:50228+13
4 Sept 2026, 05:50215+2
4 Sept 2026, 04:50213-25
4 Sept 2026, 03:50238+12
4 Sept 2026, 02:50226-3
4 Sept 2026, 01:50229+5
4 Sept 2026, 00:50224first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Newly Conscripted · welcome72,648 · 14.9% win
Completed Basic Training · progression35,294 · 5.9% win
False Flag? · progression19,856 · 5.4% win
[Caboose.] · progression9,166 · 2.2% win
Hunter of the Fowl · progression8,112 · 1.9% win
image (43).png · progression6,956 · 1.6% win
Burning Hope · progression3,464 · 0.70% win
Eastern Sunrise · progression1,876 · 0.50% win
LORENZOWATCHOUTTHERE'SATANKDESTROYERINTHETREE · other202 · 0.00% win
Alpha-Nine · progression64 · 0.00% win
Frozen Valour · other57 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9313 August 20264 September 2026
334 measurements spanning 22 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 334
Measured (UTC)% likedChange
4 Sept 2026, 19:5093no change
4 Sept 2026, 18:5093no change
4 Sept 2026, 17:5093no change
4 Sept 2026, 16:5093no change
4 Sept 2026, 15:5093no change
4 Sept 2026, 14:5093no change
4 Sept 2026, 13:5093no change
4 Sept 2026, 12:5093no change
4 Sept 2026, 11:5093no change
4 Sept 2026, 10:5093no change
4 Sept 2026, 09:5093no change
4 Sept 2026, 08:5093no change
4 Sept 2026, 07:5093no change
4 Sept 2026, 06:5093no change
4 Sept 2026, 05:5093no change
4 Sept 2026, 04:5093no change
4 Sept 2026, 03:5093no change
4 Sept 2026, 02:5093no change
4 Sept 2026, 01:5093no change
4 Sept 2026, 00:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.