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Throw Stuff at People

Throw Stuff at People

A Roblox experience owned by Hunter Games People.

Fighting & PvPENcombatitem collectionboss fighting

Throw Stuff at People is a fighting-pvp Roblox experience created on 2024-09-11. The game has recorded 2,813,272 lifetime visits and 43,003 favorites. Currently, one user is playing. The experience holds a 75% like percentage. Players engage in combat using various items to earn points and unlock new abilities.

Description (written by the developer; not a statement by this register)

Throw stuff at people with a variety of items and don’t get hit yourself! Chuck stuff at NPCs, fight bosses, explore the secrets of the map, and buy items to boost your throwing ability! 🌟Hit players with objects to earn points! 💰Use points to buy bigger and better objects! 💪Buy items to increase your throwing and knockback power! 🔍Explore the map and complete quests to unlock secret items! UPDATE!! NEW CURSED BRICK! -A mythical and powerful item capable of destroying an enemy in one shot! -Unlocked by throwing the brick 500 times! NEW SPAWN PROTECTION! -Makes you immune to hits for 5 seconds to finally prevent spawn camping! NEW THROW BAR! -Added a throw bar that displays the recharge cooldown on items! UI FIXES! Created by eeeeee2513 and bigeviper2 :)

Last updated by the developer 23 Jul 2026, 09:53 UTC.

1
playing (measured 10 Aug 2026, 16:53 UTC)
2,813,272
lifetime visits
75%
liked (4,938 👍 / 1,626 👎)
42,997
favourites (15.3 per 1k visits)
11 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blackhole
749 R$
Gods arm
349 R$
Half Cooldown!
199 R$
STARTER PACK!
149 R$
ANGRY CHICKEN
125 R$
Warp Dagger
125 R$
2x Points!
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for Joining! · welcome608,066 · 68.1% win
Shopping Cart · other69,144 · 13.9% win
1,000 Points · other51,242 · 8.8% win
Devil's Trident · other4,000 · 2.5% win
10K POINTS! · progression2,735 · 1.3% win
Black Hole · other1,603 · 0.00% win
TIME ARM · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:3075no change
14 Aug 2026, 06:2375first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.