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Hammers 💥

Hammers 💥

A Roblox experience owned by Hammers..

Fighting & PvPENcombatphysics-basedbeta

Hammers 💥 is a fighting-pvp Roblox experience created on 2024-11-25. The game currently has 96 players online. It has accumulated 11,276,308 lifetime visits and 168,505 favorites. The title holds a 74% like percentage. Players utilize blunt objects to engage in combat within this beta-stage environment.

Description (written by the developer; not a statement by this register)

Hammers 💥 is a game where BLUNT-HEAVY OBJECTS are used to smack and fling your opponents🔥. ⚠️ Large objects on sticks are considered to be Hammers, do not be surprised if you're fighting some guy with cheese on a stick! [BETA] - THIS GAME IS STILL UNDER DEVELOPMENT! Some things are subject to change, Expect Bugs! Controls 🎮: [F] - To use Ability (B for Console) [E] - To use another feature (Y for Console) [Q] - To use another feature (X for Console) ⚠️ Exploiting = Permanent Ban!!

Last updated by the developer 10 Aug 2026, 10:23 UTC.

96
playing (measured 10 Aug 2026, 16:15 UTC)
11,276,308
lifetime visits
74%
liked (6,206 👍 / 2,161 👎)
168,759
favourites (15.0 per 1k visits)
25 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1569first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

4x Credits
600 R$
Mjolnir
499 R$
Cannon Hammer
249 R$
🍀 Lucky Hammer
200 R$
Double Credits
151 R$
RAGNAROK
150 R$
VIP
100 R$
Rock Belt 🪨
30 R$
Supporter
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Baby Steps · welcome3,373,486 · 73.3% win
Zzz.. · other3,148,492 · 76.0% win
Rid of the Old · progression2,699,498 · 58.9% win
Who's The King?? · other1,417,304 · 32.4% win
A Giant's Gift · other520,490 · 0.00% win
Juggernaut Beast · collection235,684 · 12.6% win
Master Joker · other90,713 · 1.3% win
What's This? · other28,031 · 3.4% win
Clouded Resemblance · other19,861 · 1.4% win
Cheddar Escape · other8,284 · 1.4% win
Trap Master · other4,047 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7413 August 2026 — 74 % liked23 August 2026 — 74 % liked2 September 2026 — 74 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:3474no change
23 Aug 2026, 19:3374no change
13 Aug 2026, 19:3274first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.