don't let her in 🏠[HORROR]
A Roblox experience owned by Gorilla Games...
HorrorENsurvival horrorhome invasionfurnace mechanic
Don't Let Her In 🏠[HORROR] is a horror experience created on September 12, 2024. It has accumulated 50,086,765 lifetime visits and 176,156 favorites. Currently, 22 players are active. The game holds a 92% like percentage. Players must survive until 7 AM while managing a furnace and music box to prevent an antagonist from entering.
Description (written by the developer; not a statement by this register)
Comment on our group wall with any bugs you encounter! Waking up in the middle of the night to coldness, you are tasked with warming up the furnace to keep you and your baby warm. Though, after doing so your ex-wife starts to knock on your door and demands to take the baby. So after slamming the door in her face, she goes crazy and tries to break in. Your main task is to not let her in and survive until 7am This game is a lot easier with friends Tips: - If you are on mobile turn up your brightness - If you don't wind up the music box, the mom will try to break in a lot more - You can only keep 2 lights on at once so make sure to constantly rotate through them - Watch the windows to catch the ex-wife trying to break in [ CONTROLS ] L2/Shift to sprint Tags: don't let her in, Residence Massacre, weird strict dad, horror ex-wife, crazy ex-wife, horror.
Last updated by the developer 2 Jun 2026, 23:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:20 | 39 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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