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[UPD 5] Night At The Infirmary (Anomaly)

[UPD 5] Night At The Infirmary (Anomaly)

A Roblox experience owned by A.D. Games.

HorrorENhorrorsimulationjumpscare

[UPD 5] Night At The Infirmary (Anomaly) is a horror experience on Roblox, created in 2026, with over 46.3 million lifetime visits. It records 2,309 playing now, a like rating of 90%, 458,362 favourites.

Description (written by the developer; not a statement by this register)

🌙 You’ve been hired for the night shift. Welcome to the Infirmary. Patients will arrive throughout the night. Examine them carefully, some may not be what they seem... ⚠️ Flashing lights and jumpscares 🎧 Headphones recommended ⬆️ High graphics recommended This game is in Beta, please report any bugs on the forums and community server! Visually inspired by DOORS and The Mortuary Assistant (Anomaly, Haunted, Hospital, Scary, Jumpscare)

Last updated by the developer 31 Aug 2026, 10:23 UTC.

706
playing (measured 26 Oct 2026, 12:50 UTC)
47,807,641
lifetime visits
90%
liked (47,093 👍 / 5,410 👎)
476,872
favourites (10.0 per 1k visits)
18 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3702,3091,339.57065 October 202626 October 2026
500 measurements spanning 21 days, net -1,085. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–2,600 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 12:50706+132
26 Oct 2026, 11:50574+73
26 Oct 2026, 10:50501+63
26 Oct 2026, 09:50438-27
26 Oct 2026, 08:50465+88
26 Oct 2026, 07:50377-29
26 Oct 2026, 06:50406-56
26 Oct 2026, 05:50462-152
26 Oct 2026, 04:50614-64
26 Oct 2026, 03:50678-149
26 Oct 2026, 02:50827-69
26 Oct 2026, 01:50896+75
26 Oct 2026, 00:50821-52
25 Oct 2026, 23:50873-296
25 Oct 2026, 22:501,169-138
25 Oct 2026, 21:501,307-265
25 Oct 2026, 20:501,572-70
25 Oct 2026, 19:501,642+109
25 Oct 2026, 18:501,533+51
25 Oct 2026, 17:501,482first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Plague Doctor
888 R$
Golden Crucifix
695 R$
Extra Lobby Size
149 R$
Extra Walkspeed
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome... · welcome21,581,045 · 100.0% win
Completed Night 1 · progression4,377,985 · 35.8% win
Completed Night 2 · progression1,608,073 · 14.3% win
Completed Night 3 · progression744,023 · 9.0% win
Completed Night 4 · progression328,588 · 4.3% win
Completed Night 5 · progression83,591 · 1.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

899089.521 August 202626 October 2026
1564 measurements spanning 66 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1564
Measured (UTC)% likedChange
26 Oct 2026, 12:5090no change
26 Oct 2026, 11:5090no change
26 Oct 2026, 10:5090no change
26 Oct 2026, 09:5090no change
26 Oct 2026, 08:5090no change
26 Oct 2026, 07:5090no change
26 Oct 2026, 06:5090no change
26 Oct 2026, 05:5090no change
26 Oct 2026, 04:5090no change
26 Oct 2026, 03:5090no change
26 Oct 2026, 02:5090no change
26 Oct 2026, 01:5090no change
26 Oct 2026, 00:5090no change
25 Oct 2026, 23:5090no change
25 Oct 2026, 22:5090no change
25 Oct 2026, 21:5090no change
25 Oct 2026, 20:5090no change
25 Oct 2026, 19:5090no change
25 Oct 2026, 18:5090no change
25 Oct 2026, 17:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.