[🎵] Project : RUSHER
A Roblox experience owned by aster*kris.
RacingENhorizontal rhythmmusicbeta
[🎵] Project : RUSHER is a racing experience created on 2024-09-24. It has accumulated 35,791,586 lifetime visits and 339,190 favorites. Currently, 649 users are playing. The game holds a 93% like percentage. The description identifies it as a horizontal rhythm game involving circle destruction, though the official genre is listed as racing.
Description (written by the developer; not a statement by this register)
🎵 Update 0.2.10 - WANWAN SONG by 黒魔 - 雪が降る by Project Skylate Horizontal Rhythm Game(HSRG) that involves you destroying circles. This game is currently in beta, so expect tons of bugs and changes CONTROLS This is a free-form rhythm game, ANY kind of inputs are treated as hits! [what matters is how well your timing is] 🎵All music in this game are obtained properly by getting permission from artists Inspired from TONS of rhythm games but notably : Unbeatable/Muse Dash (Layout), Rhythm Heaven/Rhythm Doctor/Phigros/NotITG (Gimmicks), Arcaea/Chunithm (Scoring System), DDR (Note quantization)
Last updated by the developer 3 Sept 2026, 20:21 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 05:50 | 273 | -29 |
| 4 Sept 2026, 04:50 | 302 | -43 |
| 4 Sept 2026, 03:50 | 345 | -26 |
| 4 Sept 2026, 02:50 | 371 | -17 |
| 4 Sept 2026, 01:50 | 388 | -21 |
| 4 Sept 2026, 00:50 | 409 | -12 |
| 3 Sept 2026, 23:50 | 421 | +41 |
| 3 Sept 2026, 22:50 | 380 | +25 |
| 3 Sept 2026, 21:50 | 355 | +46 |
| 3 Sept 2026, 20:50 | 309 | +20 |
| 3 Sept 2026, 19:50 | 289 | -16 |
| 3 Sept 2026, 18:50 | 305 | -34 |
| 3 Sept 2026, 17:50 | 339 | -1 |
| 3 Sept 2026, 16:50 | 340 | -14 |
| 3 Sept 2026, 15:50 | 354 | -46 |
| 3 Sept 2026, 14:50 | 400 | -11 |
| 3 Sept 2026, 13:50 | 411 | -20 |
| 3 Sept 2026, 12:50 | 431 | +79 |
| 3 Sept 2026, 11:50 | 352 | +86 |
| 3 Sept 2026, 07:50 | 266 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 05:50 | 93 | no change |
| 4 Sept 2026, 04:50 | 93 | no change |
| 4 Sept 2026, 03:50 | 93 | no change |
| 4 Sept 2026, 02:50 | 93 | no change |
| 4 Sept 2026, 01:50 | 93 | no change |
| 4 Sept 2026, 00:50 | 93 | no change |
| 3 Sept 2026, 23:50 | 93 | no change |
| 3 Sept 2026, 22:50 | 93 | no change |
| 3 Sept 2026, 21:50 | 93 | no change |
| 3 Sept 2026, 20:50 | 93 | no change |
| 3 Sept 2026, 19:50 | 93 | no change |
| 3 Sept 2026, 18:50 | 93 | no change |
| 3 Sept 2026, 17:50 | 93 | no change |
| 3 Sept 2026, 16:50 | 93 | no change |
| 3 Sept 2026, 15:50 | 93 | no change |
| 3 Sept 2026, 14:50 | 93 | no change |
| 3 Sept 2026, 13:50 | 93 | no change |
| 3 Sept 2026, 12:50 | 93 | no change |
| 3 Sept 2026, 11:50 | 93 | no change |
| 3 Sept 2026, 07:50 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.