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Planets Dance 🎵 (ADOFAI) [Alpha]

Planets Dance 🎵 (ADOFAI) [Alpha]

A Roblox experience owned by PROJECT DΣNTΔ.

RacingENrhythmmusicclone

Planets Dance 🎵 (ADOFAI) [Alpha] is a racing experience created on 2025-06-03. It currently has 44 players, 5,289,232 lifetime visits, a 45% like percentage, and 16,252 favorites.

Description (written by the developer; not a statement by this register)

v1.1.2 This game is NEW! The gameplay as well as mechanics are not fully finished. We are working on it. Control two planets orbiting each other and moving them along a winding path. Tap in rhythm to move your planets on different-sized tiles that correspond to the sound of the music. Game mechanics taken from A Dance of Fire and Ice, some assets from the OG game may NOT be included in this game. Supported Platform: PC, Mobile, Console Leave us your feedback instead of disliking the game, we'll fix it and release a newer version.

Last updated by the developer 20 Apr 2026, 21:04 UTC.

44
playing (measured 11 Aug 2026, 02:30 UTC)
5,289,232
lifetime visits
45%
liked (4,558 👍 / 5,675 👎)
16,509
favourites (3.1 per 1k visits)
3 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:3046first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Halloween 2025 · other1,360,117 · 100.0% win
Alpha Player! · other737,433 · 0.00% win
Demo Player! · welcome14,959 · 0.00% win
Level 4 · progression8,822 · 0.00% win
Level 2 · progression8,557 · 0.00% win
Level 3 · progression4,458 · 0.00% win
Level 1 · progression3,802 · 0.00% win
Level 5 · progression3,033 · 0.00% win
Level 7 · progression1,526 · 0.00% win
Level 6 · progression1,324 · 0.00% win
Level 9 · progression1,123 · 0.00% win
Level 10 · progression891 · 0.00% win
Level 12 · progression779 · 0.00% win
Level 11 · progression739 · 0.00% win
Level 8 · progression723 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4514 August 2026 — 45 % liked24 August 2026 — 45 % liked3 September 2026 — 45 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:1645no change
24 Aug 2026, 01:1545no change
14 Aug 2026, 01:0845first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.