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TearDown the Office Building 💥

TearDown the Office Building 💥

A Roblox experience owned by special games group.

TearDown the Office Building 💥 is a Roblox experience created on September 29, 2024. The game currently has 6 players online. It has accumulated 7,697,840 lifetime visits, 460,100 favorites, and a 72% like percentage. The genre is not specified in the available data.

Last updated by the developer 1 Jul 2026, 18:58 UTC.

6
playing (measured 10 Aug 2026, 14:37 UTC)
7,697,840
lifetime visits
72%
liked (6,890 👍 / 2,707 👎)
460,446
favourites (59.8 per 1k visits)
29 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:372first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tank
349 R$
Starter Pack
239 R$
Nuclear Rocket
200 R$
VIP
200 R$
Monster Truck
169 R$
Explosive Barrel
149 R$
BlackHole
149 R$
Explosive Minigun
149 R$
ShockWave
119 R$
AirStrike
100 R$
Flame Thrower
75 R$
Laser Gun
45 R$
JetPack
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

teardown the office Building · progression3,853,724 · 100.0% win
You destroyed 1000 Parts · progression2,732,658 · 96.2% win
You destroyed 5000 Parts · progression1,435,101 · 55.8% win
10 minutes · other1,096,479 · 49.7% win
You destroyed 10000 Parts · progression849,418 · 40.2% win
1 hour · other83,454 · 6.1% win
You Unlocked The tank · collection1,454 · 0.00% win
Monster Truck · other122 · 0.00% win
You unlocked the Easter rocket! · secret0 · 0.00% win
You unlocked the Easter Bomb! · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7213 August 2026 — 72 % liked23 August 2026 — 72 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:0872no change
13 Aug 2026, 22:0772first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.