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San Aurie

San Aurie

A Roblox experience owned by Southstar Studios.

RoleplayENopen-worldroleplaysimulator

San Aurie is a roleplay experience on Roblox, created in 2024, with over 42.2 million lifetime visits. It records 2,687 playing now, a like rating of 86%, 121,467 favourites.

Description (written by the developer; not a statement by this register)

San Aurie is an open-world roleplay simulator that mixes emergency services, criminal, and civilian life. 👮 Catch criminals and respond to emergencies. 🏁 Race players, play mini golf, or hit the arcade. 💎 Rob houses, steal cars, or stage heists. 🏠 Drive cars and bikes, customize homes, sail boats, and raise pets. 🔥 Tackle fires, rescue people, tow cars, or deliver goods and food. Directed by EmesOfficial

Last updated by the developer 7 Oct 2026, 05:59 UTC.

1,478
playing (measured 26 Oct 2026, 09:50 UTC)
44,235,555
lifetime visits
86%
liked (40,733 👍 / 6,722 👎)
126,486
favourites (2.9 per 1k visits)
30 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,0964,0532,574.51,4785 October 202626 October 2026
500 measurements spanning 21 days, net -2,490. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 652–4,497 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 09:501,478+146
26 Oct 2026, 08:501,332+7
26 Oct 2026, 07:501,325+58
26 Oct 2026, 06:501,267-44
26 Oct 2026, 05:501,311-199
26 Oct 2026, 04:501,510+192
26 Oct 2026, 03:501,318-85
26 Oct 2026, 02:501,403+36
26 Oct 2026, 01:501,367+95
26 Oct 2026, 00:501,272+48
25 Oct 2026, 23:501,224-100
25 Oct 2026, 22:501,324-111
25 Oct 2026, 21:501,435-91
25 Oct 2026, 20:501,526-300
25 Oct 2026, 19:501,826-135
25 Oct 2026, 18:501,961-28
25 Oct 2026, 17:501,989-312
25 Oct 2026, 16:502,301-105
25 Oct 2026, 15:502,406-257
25 Oct 2026, 14:502,663first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SWAT
799 R$
Property Upgrade
599 R$
Police Customization
449 R$
Crew Expansion
399 R$
Detective
349 R$
Electric Cars
349 R$
Classic Cars
249 R$
Better Phone
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

No Small Change · other749,695 · 3.5% win
First Justice Served · progression322,491 · 1.5% win
Newcomer · welcome273,347 · 1.4% win
Feels Like Home · welcome230,963 · 1.1% win
Model Citizen · other168,883 · 1.0% win
Basics Mastered · progression84,958 · 0.40% win
Hacker · other77,343 · 0.50% win
Known · other62,053 · 0.50% win
Luckiest Man Alive · other57,541 · 0.50% win
Life Protector · other48,864 · 0.30% win
Fighter Of The Flames · other33,365 · 0.20% win
Lawful Good · other29,246 · 0.30% win
Armed And Dangerous · other29,047 · 0.40% win
Killing Spree · other28,503 · 0.30% win
Respected · other19,746 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

868786.521 August 202626 October 2026
1564 measurements spanning 66 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1564
Measured (UTC)% likedChange
26 Oct 2026, 09:5086no change
26 Oct 2026, 08:5086no change
26 Oct 2026, 07:5086no change
26 Oct 2026, 06:5086no change
26 Oct 2026, 05:5086no change
26 Oct 2026, 04:5086no change
26 Oct 2026, 03:5086no change
26 Oct 2026, 02:5086no change
26 Oct 2026, 01:5086no change
26 Oct 2026, 00:5086no change
25 Oct 2026, 23:5086no change
25 Oct 2026, 22:5086no change
25 Oct 2026, 21:5086no change
25 Oct 2026, 20:5086no change
25 Oct 2026, 19:5086no change
25 Oct 2026, 18:5086no change
25 Oct 2026, 17:5086no change
25 Oct 2026, 16:5086no change
25 Oct 2026, 15:5086no change
25 Oct 2026, 14:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

sanaurie.fandom.com6 active editors · 928 edits
92 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.