San Aurie
A Roblox experience owned by Southstar Studios.
RoleplayENopen-worldroleplaysimulator
San Aurie is a roleplay experience created on 2024-09-30. It currently has 6989 players and 30,640,604 lifetime visits. The game holds 97,757 favorites and an 87% like percentage. It features open-world roleplay elements including emergency services, criminal activities, and civilian life simulation.
Description (written by the developer; not a statement by this register)
San Aurie is an open-world roleplay simulator that mixes emergency services, criminal, and civilian life. 👮 Catch criminals and respond to emergencies. 🏁 Race players, play mini golf, or hit the arcade. 💎 Rob houses, steal cars, or stage heists. 🏠 Drive cars and bikes, customize homes, sail boats, and raise pets. 🔥 Tackle fires, rescue people, tow cars, or deliver goods and food. Directed by EmesOfficial
Last updated by the developer 17 Aug 2026, 02:18 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 10:50 | 4,365 | -163 |
| 5 Sept 2026, 09:50 | 4,528 | -146 |
| 5 Sept 2026, 08:50 | 4,674 | +93 |
| 5 Sept 2026, 07:50 | 4,581 | +96 |
| 5 Sept 2026, 06:50 | 4,485 | +136 |
| 5 Sept 2026, 05:50 | 4,349 | +168 |
| 5 Sept 2026, 04:50 | 4,181 | +119 |
| 5 Sept 2026, 03:50 | 4,062 | +230 |
| 5 Sept 2026, 02:50 | 3,832 | +185 |
| 5 Sept 2026, 01:50 | 3,647 | +454 |
| 5 Sept 2026, 00:50 | 3,193 | +407 |
| 4 Sept 2026, 23:50 | 2,786 | +310 |
| 4 Sept 2026, 22:50 | 2,476 | +61 |
| 4 Sept 2026, 21:50 | 2,415 | -320 |
| 4 Sept 2026, 20:50 | 2,735 | -149 |
| 4 Sept 2026, 19:50 | 2,884 | -434 |
| 4 Sept 2026, 18:50 | 3,318 | -480 |
| 4 Sept 2026, 17:50 | 3,798 | -445 |
| 4 Sept 2026, 16:50 | 4,243 | -510 |
| 4 Sept 2026, 15:50 | 4,753 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
Growth
| Measured (UTC) | Rank on Fun with friends | Change |
|---|---|---|
| 5 Sept 2026, 10:25 | 8 | no change |
| 5 Sept 2026, 09:25 | 8 | no change |
| 5 Sept 2026, 08:25 | 8 | no change |
| 5 Sept 2026, 07:25 | 8 | no change |
| 5 Sept 2026, 06:25 | 8 | no change |
| 5 Sept 2026, 05:25 | 8 | no change |
| 5 Sept 2026, 04:25 | 8 | no change |
| 5 Sept 2026, 03:25 | 8 | no change |
| 5 Sept 2026, 02:25 | 8 | no change |
| 5 Sept 2026, 01:25 | 8 | no change |
| 5 Sept 2026, 00:25 | 8 | no change |
| 4 Sept 2026, 23:25 | 8 | no change |
| 4 Sept 2026, 22:25 | 8 | no change |
| 4 Sept 2026, 21:25 | 8 | no change |
| 4 Sept 2026, 20:25 | 8 | no change |
| 4 Sept 2026, 19:25 | 8 | no change |
| 4 Sept 2026, 18:25 | 8 | no change |
| 4 Sept 2026, 17:25 | 8 | no change |
| 4 Sept 2026, 16:25 | 8 | no change |
| 4 Sept 2026, 15:25 | 8 | first reading |
Position on Roblox’s fun with friends sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 10:50 | 87 | no change |
| 5 Sept 2026, 09:50 | 87 | no change |
| 5 Sept 2026, 08:50 | 87 | no change |
| 5 Sept 2026, 07:50 | 87 | no change |
| 5 Sept 2026, 06:50 | 87 | no change |
| 5 Sept 2026, 05:50 | 87 | no change |
| 5 Sept 2026, 04:50 | 87 | no change |
| 5 Sept 2026, 03:50 | 87 | no change |
| 5 Sept 2026, 02:50 | 87 | no change |
| 5 Sept 2026, 01:50 | 87 | no change |
| 5 Sept 2026, 00:50 | 87 | no change |
| 4 Sept 2026, 23:50 | 87 | no change |
| 4 Sept 2026, 22:50 | 87 | no change |
| 4 Sept 2026, 21:50 | 87 | no change |
| 4 Sept 2026, 20:50 | 87 | no change |
| 4 Sept 2026, 19:50 | 87 | no change |
| 4 Sept 2026, 18:50 | 87 | no change |
| 4 Sept 2026, 17:50 | 87 | no change |
| 4 Sept 2026, 16:50 | 87 | no change |
| 4 Sept 2026, 15:50 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.