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🤸 (BECOME A GYMNAST) Evolve Gymnastics

🤸 (BECOME A GYMNAST) Evolve Gymnastics

A Roblox experience owned by Evolve Gymnastics.

SportsENsports simulationavatar customizationroleplay

🤸 (BECOME A GYMNAST) Evolve Gymnastics is a sports experience created on 2024-10-12. It has 25,893,840 lifetime visits and 26,782 favorites. Currently, 89 players are active. The title holds a 71% like percentage. The description highlights features including competitions, avatar customization, athletic attire purchases, and coach roles.

Description (written by the developer; not a statement by this register)

Welcome to R15 Evolve Gymnastics! 📋 Evolve Gymnastics provides players a friendly environment to showcase their best skills across all virtual elements. 🏆 Compete in exciting competitions alongside your friends! 💄 Rearrange your avatar to your liking! 🛍️ Purchase athletic attire! 🤸‍♂️ Become a Coach to gymnasts! 🏥 Heal injured gymnasts! 📌 Stay updated and informed about upcoming events by joining our communication server down below! 🎀 To experience all that we offer, press the three dots in your upper right corner, and view the inventory selection. 👍 Enjoying your time? Give our game a thumbs up to support our community! 🛠️ Built/Animated/Designed by vienyl 📜Scripted by RandomDev Tags: Gymnastics, Competition, Gymnast, Gym, Sports, Flip, Tumbling, Tumble, Cheer, Flipping, Acro, Olympics, Competition, Compete

Last updated by the developer 16 May 2026, 16:12 UTC.

89
playing (measured 10 Aug 2026, 18:22 UTC)
25,893,840
lifetime visits
71%
liked (2,919 👍 / 1,214 👎)
27,647
favourites (1.1 per 1k visits)
12 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:22105first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

⭐️ VIP Gamepass
99 R$
🏆 Bar Routines
89 R$
❌ Fails
79 R$
📣 Be a Coach!
59 R$
💫 Exclusive Dressing Room
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🎀 You played Evolve Gymnastics!🎀 · welcome14,705,619 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7123 August 2026 — 71 % liked2 September 2026 — 71 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:0771no change
23 Aug 2026, 15:5271first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.