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Brainrot.io

Brainrot.io

A Roblox experience owned by Brainrot io.

SimulatorENconquestiomeme

Brainrot.io is a simulator experience created on 2024-10-13. It has recorded 50,470,049 lifetime visits and 1,401,184 favorites. Currently, 8 users are playing. The title holds a 94% like percentage. The description mentions premium benefits and private servers.

Description (written by the developer; not a statement by this register)

🌎 See how far you can get and if you can become the biggest BRAINROT ever ⭐ If you don't want to get conquered, join a private server they are FREE! Become a Brainrot and conquer the whole WORLD! ⚡️ Premium benefits: Premium players get 1.5x Cash ⚡️ LIKE, FAVORITE, and JOIN the group if you enjoyed it!

Last updated by the developer 19 Dec 2025, 17:17 UTC.

8
playing (measured 10 Aug 2026, 14:32 UTC)
50,470,049
lifetime visits
94%
liked (116,417 👍 / 7,645 👎)
1,401,095
favourites (27.8 per 1k visits)
13 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:326first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3X Claim
599 R$
VIP
399 R$
2X Money
399 R$
2X Speed
399 R$
Starter Size 2
399 R$
Starter Size 1
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome24,772,468 · 86.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9423 August 2026 — 94 % liked2 September 2026 — 94 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:2194no change
23 Aug 2026, 14:1694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.