[UPDATE!] Tranquility Funeral Home
A Roblox experience owned by Infinite Roleplay Community Jamaica.
RoleplayENrole-playingsimulationsocial
[UPDATE!] Tranquility Funeral Home is a roleplay experience created on 2024-10-13. The game currently has 2 players online and has accumulated 909,437 lifetime visits. It holds 2,693 favorites and maintains a 64% like percentage. The experience focuses on memorial services and community support within a funeral home setting.
Description (written by the developer; not a statement by this register)
Step into a serene environment dedicated to honoring and celebrating lives. In this unique role-playing experience, you can participate in various ceremonies, pay your respects, and connect with others in a supportive community. 🌸 Key Features: - Memorial Services: Attend heartfelt ceremonies designed to celebrate the lives of characters and players. - Personal Tributes: Create personalized memorials to honor loved ones and share memories. - Community Support: Engage with fellow players in a respectful and understanding atmosphere. - Funeral Home Operations: Take on the role of a funeral director, helping to organize services and support grieving families. Join us in this immersive experience where we cherish memories and celebrate life together. Your journey begins here, where every story matters.
Last updated by the developer 2 Jul 2026, 23:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 16:22 | 64 | no change |
| 14 Aug 2026, 16:19 | 64 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.