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Be a Spider! 🕷️

Be a Spider! 🕷️

A Roblox experience owned by BipBop Games.

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Be a Spider! 🕷️ is a roleplay experience created on 2024-10-16. It has recorded 19,872,089 lifetime visits and 12,328 favorites. Currently, 34 users are playing. The title holds a 75% like percentage. The description mentions mechanics involving turning into spiders, eating other players for cash, and hatching auras.

Description (written by the developer; not a statement by this register)

If you don't like being eaten, private servers are free! Become a SPIDER! - Turn into a giant SPIDER! - Eat other players who are also SPIDERS to earn Cash! - Hatch rare & OP Auras 👑 Premium players earn 1.5x more coin. 🌟LIKE, FAVORITE, and JOIN the group for free special rewards!

Last updated by the developer 31 May 2026, 04:08 UTC.

34
playing (measured 10 Aug 2026, 15:07 UTC)
19,872,089
lifetime visits
75%
liked (6,994 👍 / 2,296 👎)
12,853
favourites (0.6 per 1k visits)
16 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0715first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
349 R$
2x Luck
69 R$
Triple Hatch
48 R$
2x Coin
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome13,578,059 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7513 August 2026 — 75 % liked23 August 2026 — 75 % liked2 September 2026 — 75 % liked12 September 2026 — 75 % liked22 September 2026 — 75 % liked2 October 2026 — 75 % liked12 October 2026 — 75 % liked13 August 202612 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 17:0875no change
2 Oct 2026, 17:0775no change
22 Sept 2026, 17:0675no change
12 Sept 2026, 17:0575no change
2 Sept 2026, 17:0275no change
23 Aug 2026, 16:4775no change
13 Aug 2026, 16:3875first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.