Be a Snake
A Roblox experience owned by Protori x BarDowned.
SimulatorENsimulatortycoontrading
Be a Snake is a simulator experience created on April 4, 2024. It has recorded 154,120,056 lifetime visits and 131,259 favorites. Currently, 588 users are playing. The game holds an 87% like percentage. Players engage in snake simulation mechanics, including eating animals and other snakes to grow larger. The experience also features a trading system for rare snake skins and offers premium benefits such as starting skulls.
Description (written by the developer; not a statement by this register)
Be a Snake is an all new snake simulator and tycoon! - Eat small animals to become bigger - Eat other snakes to become bigger - Eat other players to earn Skulls - Earn and collect rare snake skins - Trade snake skins with others Premium benefits: Premium players get +100 starting Skulls Weekly updates! Make sure you follow the game for notifications LIKE and FAV for a special skin!
Last updated by the developer 22 Jul 2025, 21:43 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 21:50 | 529 | -4 |
| 4 Sept 2026, 20:50 | 533 | -18 |
| 4 Sept 2026, 19:50 | 551 | -70 |
| 4 Sept 2026, 18:50 | 621 | -16 |
| 4 Sept 2026, 17:50 | 637 | +55 |
| 4 Sept 2026, 16:50 | 582 | -61 |
| 4 Sept 2026, 15:50 | 643 | +77 |
| 4 Sept 2026, 14:50 | 566 | -54 |
| 4 Sept 2026, 13:50 | 620 | +26 |
| 4 Sept 2026, 12:50 | 594 | +54 |
| 4 Sept 2026, 11:50 | 540 | +130 |
| 4 Sept 2026, 10:50 | 410 | +73 |
| 4 Sept 2026, 09:50 | 337 | -1 |
| 4 Sept 2026, 08:50 | 338 | +90 |
| 4 Sept 2026, 07:50 | 248 | -40 |
| 4 Sept 2026, 06:50 | 288 | +6 |
| 4 Sept 2026, 05:50 | 282 | -1 |
| 4 Sept 2026, 04:50 | 283 | -43 |
| 4 Sept 2026, 03:50 | 326 | -37 |
| 4 Sept 2026, 02:50 | 363 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 21:50 | 87 | no change |
| 4 Sept 2026, 20:50 | 87 | no change |
| 4 Sept 2026, 19:50 | 87 | no change |
| 4 Sept 2026, 18:50 | 87 | no change |
| 4 Sept 2026, 17:50 | 87 | no change |
| 4 Sept 2026, 16:50 | 87 | no change |
| 4 Sept 2026, 15:50 | 87 | no change |
| 4 Sept 2026, 14:50 | 87 | no change |
| 4 Sept 2026, 13:50 | 87 | no change |
| 4 Sept 2026, 12:50 | 87 | no change |
| 4 Sept 2026, 11:50 | 87 | no change |
| 4 Sept 2026, 10:50 | 87 | no change |
| 4 Sept 2026, 09:50 | 87 | no change |
| 4 Sept 2026, 08:50 | 87 | no change |
| 4 Sept 2026, 07:50 | 87 | no change |
| 4 Sept 2026, 06:50 | 87 | no change |
| 4 Sept 2026, 05:50 | 87 | no change |
| 4 Sept 2026, 04:50 | 87 | no change |
| 4 Sept 2026, 03:50 | 87 | no change |
| 4 Sept 2026, 02:50 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.