Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Cubecar Race Control

Cubecar Race Control

A Roblox experience owned by Team Eyzin.

SimulatorENmotorsport simulationNASCARmanagement

Cubecar Race Control is a simulator experience created on 2024-10-22. It has recorded 1,094,801 lifetime visits and 3,129 favorites. Currently, 10 users are playing. The experience holds an 84% like percentage. It features 63 available tracks for race management simulation.

Description (written by the developer; not a statement by this register)

Welcome to Cubecar Race Control! The ultimate race control management simulator experience for casual and hardcore motorsports fans around the world. This is early access including the buildings and tracks that are under construction at the moment. Additionally, it is the spritual successor to NASCAR '23 The Sim. 🏁 There are 63 tracks available to choose from. 🏁 Resimulate the past and the current NASCAR seasons including other sanctioned series on over 30+ track layouts! Become the race director or the race control to oversee the competition from start to finish. You guide races to deploy flags, specifying the race distance, and ensuring fair competition. Latest UPD: Charlotte Trucks (2026) + had a personal burnout (time off) Tags: NASCAR Sim NASCAR Daytona Stock Car Racing Racecar Pack Racing Stock Car, Racing Racecar Popular Games Cubecar Motorsport Motorsport Sim Formula Museum © Eyzin Roblox Team, tfiely © DiecastCharv © Nebulium Design Credits to Stunod Racing for textures

Last updated by the developer 27 Jul 2026, 05:26 UTC.

10
playing (measured 11 Aug 2026, 06:45 UTC)
1,094,801
lifetime visits
84%
liked (813 👍 / 159 👎)
3,218
favourites (2.9 per 1k visits)
22 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:452first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked3 September 2026 — 84 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:0184no change
24 Aug 2026, 14:5284no change
14 Aug 2026, 14:5184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.