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[BETA] Autophobia

[BETA] Autophobia

A Roblox experience owned by Backrooms Autophobia.

HorrorENbackroomshorrorpuzzle

[BETA] Autophobia is a horror experience created on 2024-10-23. It has recorded 6,495,879 lifetime visits and 158,434 favorites. Currently, 25 users are playing. The title holds a 79% like percentage. The description notes the game is in beta and includes jumpscares, flashing lights, and loud noises. Players are advised to use max graphics and headphones for the best experience.

Description (written by the developer; not a statement by this register)

⚠️ THIS GAME IS GETTING A FULL OVERHAUL ⚠️ Step into the eerie, endless halls of Backrooms, where you must navigate through endless rooms, avoid terrifying entities, and solve puzzles to escape the nightmarish maze before your time runs out. ❗This game is in BETA, expect bugs❗ For the best experience: 📈 Turn on max graphics. 🎧 Use Headphones. ⚠️WARNING⚠️ This experience includes jumpscares, flashing lights, and loud noises. Join the group! https://www.roblox.com/communities/35116817/Backrooms-Autophobia#!/about

Last updated by the developer 8 Aug 2026, 20:01 UTC.

25
playing (measured 10 Aug 2026, 22:50 UTC)
6,495,879
lifetime visits
79%
liked (10,287 👍 / 2,765 👎)
158,869
favourites (24.5 per 1k visits)
23 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:5048first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10 Player Lobbies
349 R$
Survivor’s Sprint
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

No-Clipped Out of Reality · secret2,634,928 · 100.0% win
BETA Player · welcome1,594,382 · 100.0% win
Exit Velocity · other1,030,252 · 53.7% win
Garage getaway · progression462,290 · 21.5% win
From Static to Splash · other426,677 · 21.0% win
The Tunnel Ends Here · progression323,959 · 14.3% win
Power Down · other222,914 · 9.6% win
Poolside Escape · other157,609 · 7.6% win
Conference Room Closed · other148,446 · 7.7% win
From Chaos to Stillness · other144,054 · 7.1% win
Motion Denied · other114,592 · 6.2% win
Cycle Breaker · other68,061 · 4.9% win
Hotel Runner · other67,915 · 5.2% win
Beta Completion (Ending 1) · progression65,972 · 4.5% win
Beta Compleation (Ending 2) · progression29,351 · 1.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7913 August 2026 — 79 % liked23 August 2026 — 79 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:2479no change
13 Aug 2026, 23:2379first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.