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[50M🎆] The Bronx: Duels

[50M🎆] The Bronx: Duels

A Roblox experience owned by Uranium Studios..

ShooterENFPSRoleplayGang/Warfare

Matches are framed as fast arena fights in The Bronx: Duels, a shooter created in 2025. It records 62.7 million visits and 83,569 favorites, with an 83 percent like rate. 818 players are playing at the moment.

Description (written by the developer; not a statement by this register)

🐍 The Bronx: Duels 🐍 Step into The Bronx: Duels, a fast-paced arena where every fight decides your status Controls: • R2 to shoot • L2 to sprint Contact Phobia for takedown requests Tags: Tha Bronx, Hood, Duels, 1v1, 2v2, 3v3, 4v4, PC, Computer, Bronx, Hood Game, Da Hood, Drill, Chicago, NYC, Gang, GTA, FiveM, Wars, Ghetto, Police, New York, Cali, NYPD, PS5, XBOX, PS4, Console, Mobile, Shooting, Roleplay, FPS, Realistic, Turfs, Guns, Shootout, Action, Glocks, Switches, Dracos, Combat, Survival, Shooting

Last updated by the developer 25 Oct 2026, 23:51 UTC.

552
playing (measured 26 Oct 2026, 01:50 UTC)
64,205,671
lifetime visits
83%
liked (31,104 👍 / 6,168 👎)
85,481
favourites (1.3 per 1k visits)
3 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

111952531.55525 October 202626 October 2026
500 measurements spanning 21 days, net +133. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 01:50552+80
26 Oct 2026, 00:50472-49
25 Oct 2026, 23:50521+38
25 Oct 2026, 22:50483+15
25 Oct 2026, 21:50468-46
25 Oct 2026, 20:50514+28
25 Oct 2026, 19:50486+32
25 Oct 2026, 18:50454-9
25 Oct 2026, 17:50463+76
25 Oct 2026, 16:50387-3
25 Oct 2026, 15:50390+86
25 Oct 2026, 14:50304+72
25 Oct 2026, 13:50232+39
25 Oct 2026, 12:50193+44
25 Oct 2026, 11:50149+18
25 Oct 2026, 10:50131-42
25 Oct 2026, 09:50173-32
25 Oct 2026, 08:50205-11
25 Oct 2026, 07:50216-88
25 Oct 2026, 06:50304first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[FULL-AUTO💥] G40 Drum Witta Button
950 R$
[FULL-AUTO] Yellowjacket AK-12
900 R$
[FULL-AUTO] Ion-11
850 R$
[FULL-AUTO] Yellowjacket G3
850 R$
[FULL-AUTO] P90
850 R$
[FULLY] P80 Switch
850 R$
[FULL-AUTO] Tempest-17
850 R$
🎃 Halloween Switch [LIMITED EDITION]
800 R$
[BURST] ARX-12
800 R$
[FULL-AUTO] M4A1 Cryo
750 R$
[BURST-FIRE] Ghost 9
750 R$
Deagle
700 R$
[FULL-AUTO] VX Nova
700 R$
[FULL-AUTO] Desert Storm AR15 🇺🇸
700 R$
Ghost M4
700 R$
M16A4 Drum
600 R$
Headless [EMOTE]
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You've played The Bronx: Duels! · welcome6,396,665 · 30.0% win
First of many wins... 🏆 · progression4,195,530 · 25.5% win
10 Minutes playtime🕰️ · other2,996,815 · 13.6% win
10 Kills💀 · other2,942,053 · 14.6% win
30 Minutes Playtime · other1,781,026 · 8.2% win
5 Wins🏆 · progression1,632,202 · 7.4% win
50 Kills💀 · progression1,325,330 · 5.9% win
1 Hour playtime🕰️ · other1,203,391 · 5.4% win
10 Wins🏆 · progression1,048,484 · 4.4% win
100 Kills💀 · progression867,731 · 3.8% win
20 Wins 🏆 · progression621,134 · 2.3% win
200 Kills💀 · progression505,084 · 2.1% win
5 Hour Playtime🕰️ · other319,338 · 1.4% win
50 Wins🏆 · progression241,630 · 1.0% win
500 Kills💀 · progression184,141 · 0.80% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

838483.521 August 202626 October 2026
1554 measurements spanning 65 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1554
Measured (UTC)% likedChange
26 Oct 2026, 01:5083no change
26 Oct 2026, 00:5083no change
25 Oct 2026, 23:5083no change
25 Oct 2026, 22:5083no change
25 Oct 2026, 21:5083no change
25 Oct 2026, 20:5083no change
25 Oct 2026, 19:5083no change
25 Oct 2026, 18:5083no change
25 Oct 2026, 17:5083no change
25 Oct 2026, 16:5083no change
25 Oct 2026, 15:5083no change
25 Oct 2026, 14:5083no change
25 Oct 2026, 13:5083no change
25 Oct 2026, 12:5083no change
25 Oct 2026, 11:5083no change
25 Oct 2026, 10:5083no change
25 Oct 2026, 09:5083no change
25 Oct 2026, 08:5083no change
25 Oct 2026, 07:5083no change
25 Oct 2026, 06:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.