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[50M🎆] The Bronx: Duels

[50M🎆] The Bronx: Duels

A Roblox experience owned by Uranium Studios..

ShooterENFPSRoleplayGang/Warfare

[50M🎆] The Bronx: Duels is a shooter experience created on 2025-11-03. It has accumulated 53,570,252 lifetime visits and 76,138 favorites. Currently, 856 users are playing. The game holds an 84% like percentage. It is categorized under the shooter genre.

Description (written by the developer; not a statement by this register)

🐍 The Bronx: Duels 🐍 Step into The Bronx: Duels, a fast-paced arena where every fight decides your status Controls: • R2 to shoot • L2 to sprint Contact Phobia for takedown requests Tags: Tha Bronx, Hood, Duels, 1v1, 2v2, 3v3, 4v4, PC, Computer, Bronx, Hood Game, Da Hood, Drill, Chicago, NYC, Gang, GTA, FiveM, Wars, Ghetto, Police, New York, Cali, NYPD, PS5, XBOX, PS4, Console, Mobile, Shooting, Roleplay, FPS, Realistic, Turfs, Guns, Shootout, Action, Glocks, Switches, Dracos, Combat, Survival, Shooting

Last updated by the developer 2 Sept 2026, 22:06 UTC.

991
playing (measured 4 Sept 2026, 22:50 UTC)
57,396,577
lifetime visits
84%
liked (29,105 👍 / 5,600 👎)
79,842
favourites (1.4 per 1k visits)
3 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2921,65897599110 August 20264 September 2026
337 measurements spanning 25 days, net +273. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–1,863 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 337
Measured (UTC)PlayersChange
4 Sept 2026, 22:50991-63
4 Sept 2026, 21:501,054+164
4 Sept 2026, 20:50890+64
4 Sept 2026, 19:50826+42
4 Sept 2026, 18:50784+18
4 Sept 2026, 17:50766+52
4 Sept 2026, 16:50714+77
4 Sept 2026, 15:50637+48
4 Sept 2026, 14:50589+52
4 Sept 2026, 13:50537+52
4 Sept 2026, 12:50485+6
4 Sept 2026, 11:50479+139
4 Sept 2026, 10:50340+15
4 Sept 2026, 09:50325-25
4 Sept 2026, 08:50350-82
4 Sept 2026, 07:50432-29
4 Sept 2026, 06:50461-81
4 Sept 2026, 05:50542-122
4 Sept 2026, 04:50664-212
4 Sept 2026, 03:50876first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[FULL-AUTO💥] G40 Drum Witta Button
950 R$
[FULL-AUTO] Yellowjacket AK-12
900 R$
[FULL-AUTO] Yellowjacket G3
850 R$
[FULL-AUTO] Tempest-17
850 R$
[FULL-AUTO] Ion-11
850 R$
[FULLY] P80 Switch
850 R$
[BURST] ARX-12
800 R$
💥 FN SCAR [LIMITED EDITION]
799 R$
[BURST-FIRE] Ghost 9
750 R$
[FULL-AUTO] M4A1 Cryo
750 R$
[FULL-AUTO] Desert Storm AR15 🇺🇸
700 R$
Deagle
700 R$
Ghost M4
700 R$
[FULL-AUTO] VX Nova
700 R$
M16A4 Drum
600 R$
Headless [EMOTE]
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You've played The Bronx: Duels! · welcome5,712,046 · 40.8% win
First of many wins... 🏆 · progression3,594,541 · 36.7% win
10 Minutes playtime🕰️ · other2,681,109 · 19.8% win
10 Kills💀 · other2,592,204 · 21.1% win
30 Minutes Playtime · other1,608,681 · 10.7% win
5 Wins🏆 · progression1,476,988 · 9.4% win
50 Kills💀 · progression1,208,480 · 6.9% win
1 Hour playtime🕰️ · other1,094,362 · 6.7% win
10 Wins🏆 · progression962,018 · 5.3% win
100 Kills💀 · progression801,055 · 4.1% win
20 Wins 🏆 · progression576,984 · 2.7% win
200 Kills💀 · progression468,897 · 2.0% win
5 Hour Playtime🕰️ · other292,021 · 1.6% win
50 Wins🏆 · progression225,137 · 0.90% win
500 Kills💀 · progression170,984 · 0.70% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8421 August 20264 September 2026
336 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 336
Measured (UTC)% likedChange
4 Sept 2026, 22:5084no change
4 Sept 2026, 21:5084no change
4 Sept 2026, 20:5084no change
4 Sept 2026, 19:5084no change
4 Sept 2026, 18:5084no change
4 Sept 2026, 17:5084no change
4 Sept 2026, 16:5084no change
4 Sept 2026, 15:5084no change
4 Sept 2026, 14:5084no change
4 Sept 2026, 13:5084no change
4 Sept 2026, 12:5084no change
4 Sept 2026, 11:5084no change
4 Sept 2026, 10:5084no change
4 Sept 2026, 09:5084no change
4 Sept 2026, 08:5084no change
4 Sept 2026, 07:5084no change
4 Sept 2026, 06:5084no change
4 Sept 2026, 05:5084no change
4 Sept 2026, 04:5084no change
4 Sept 2026, 03:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.