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[SUMMER] Randomizer: Redux

[SUMMER] Randomizer: Redux

A Roblox experience owned by The Random Developers!.

OtherENremakebetaadmin commands

[SUMMER] Randomizer: Redux is an "other" genre Roblox experience created on 2024-11-01. It currently has 1,108 players and 43,147,765 lifetime visits. The game holds a 73% like percentage and 128,284 favorites. It is described as a remake of the OG Randomizer, currently in Beta 2.4 development.

Description (written by the developer; not a statement by this register)

Game Version: Beta 2.4 This game is an official remake of the OG Randomizer, from the ground up! It is still under HEAVY development, so everything is subject to change, and everything you see is incomplete! To use the admin panel in private servers, type '/admin' in chat. For a list of commands, just type 'cmds' into the admin panel, premium users get extra commands! Controls: M - Menu (only when spawn protection is active, or you died) C / CTRL / Button B / Circle - Crouch/Slide (while sprinting) Shift / Left Stick - Sprint P - Mouse Lock/Unlock Left Alt - Camera Lock (Third Person)

Last updated by the developer 20 Oct 2026, 19:57 UTC.

678
playing (measured 26 Oct 2026, 22:50 UTC)
43,544,282
lifetime visits
73%
liked (35,174 👍 / 13,083 👎)
129,437
favourites (3.0 per 1k visits)
1 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2441,5468956786 October 202626 October 2026
500 measurements spanning 21 days, net +169. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–1,741 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 22:50678+73
26 Oct 2026, 21:50605-225
26 Oct 2026, 20:50830-57
26 Oct 2026, 19:50887-15
26 Oct 2026, 18:50902-92
26 Oct 2026, 17:50994+123
26 Oct 2026, 16:50871+99
26 Oct 2026, 15:50772-35
26 Oct 2026, 14:50807+71
26 Oct 2026, 13:50736+24
26 Oct 2026, 12:50712+110
26 Oct 2026, 11:50602+13
26 Oct 2026, 10:50589+106
26 Oct 2026, 09:50483+66
26 Oct 2026, 08:50417+86
26 Oct 2026, 07:50331-6
26 Oct 2026, 06:50337-9
26 Oct 2026, 05:50346-3
26 Oct 2026, 04:50349-194
26 Oct 2026, 03:50543first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PERK] Improved Ballistics
199 R$
3x Votes
129 R$
Reroll
99 R$
[PERK] Martyrdom
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined · welcome9,112,600 · 41.9% win
Beta Tester · other6,712,293 · 44.4% win
Early Tester · other3,520,925 · 0.00% win
Brickbattler · other1,071,233 · 4.3% win
Mythical Find · collection318,234 · 2.0% win
the fool · other194,492 · 0.00% win
No Refunds · other174,740 · 1.2% win
ICBM · other150,953 · 0.30% win
Unbreakable · other102,882 · 0.20% win
(An Improbability Has Occured) · other68,818 · 1.6% win
A Headful Victory · progression30,970 · 0.00% win
Nerf This... · other18,877 · 0.10% win
Fire of Hell · other13,399 · 0.20% win
Nextbotter · other10,261 · 0.20% win
One-Eyed Emperor · other9,418 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7321 August 202626 October 2026
1579 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1579
Measured (UTC)% likedChange
26 Oct 2026, 22:5073no change
26 Oct 2026, 21:5073no change
26 Oct 2026, 20:5073no change
26 Oct 2026, 19:5073no change
26 Oct 2026, 18:5073no change
26 Oct 2026, 17:5073no change
26 Oct 2026, 16:5073no change
26 Oct 2026, 15:5073no change
26 Oct 2026, 14:5073no change
26 Oct 2026, 13:5073no change
26 Oct 2026, 12:5073no change
26 Oct 2026, 11:5073no change
26 Oct 2026, 10:5073no change
26 Oct 2026, 09:5073no change
26 Oct 2026, 08:5073no change
26 Oct 2026, 07:5073no change
26 Oct 2026, 06:5073no change
26 Oct 2026, 05:5073no change
26 Oct 2026, 04:5073no change
26 Oct 2026, 03:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.