[🌞] item asylum
A Roblox experience owned by Jean's Bizarre Community.
Fighting & PvPENmemerandomizerfighting
[🌞] item asylum is a fighting-pvp experience created on 2020-09-08. It has recorded 585,565,342 lifetime visits and 1,170,289 favorites. Currently, 2,492 users are playing. The experience holds an 87% like percentage. It functions as a randomizer fighting game where players receive three random weapons upon respawning.
Description (written by the developer; not a statement by this register)
!! WARNING: THIS GAME CONTAINS FLASHING LIGHTS AND LOUD NOISES !! a meme and reference-filled randomizer fighting experience. can it get more chaotic? how the experience works: every time you respawn, you get 3 random weapons: a melee (first slot) a ranged (second slot) and a miscellaneous (third slot). use these to fight others. join the group for 0.5x additional point multiplier (stacks with 2x points gamepass) https://www.roblox.com/groups/6356872/JPX-Studios#!/about (2.0x base multiplier every Friday, Saturday, and Sunday!)
Last updated by the developer 2 Sept 2026, 01:14 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 08:50 | 1,018 | -58 |
| 4 Sept 2026, 07:50 | 1,076 | -89 |
| 4 Sept 2026, 06:50 | 1,165 | -127 |
| 4 Sept 2026, 05:50 | 1,292 | -268 |
| 4 Sept 2026, 04:50 | 1,560 | -323 |
| 4 Sept 2026, 03:50 | 1,883 | -482 |
| 4 Sept 2026, 02:50 | 2,365 | -73 |
| 4 Sept 2026, 01:50 | 2,438 | +70 |
| 4 Sept 2026, 00:50 | 2,368 | +217 |
| 3 Sept 2026, 23:50 | 2,151 | +222 |
| 3 Sept 2026, 22:50 | 1,929 | +359 |
| 3 Sept 2026, 21:50 | 1,570 | -103 |
| 3 Sept 2026, 20:50 | 1,673 | +105 |
| 3 Sept 2026, 19:50 | 1,568 | -74 |
| 3 Sept 2026, 18:50 | 1,642 | -46 |
| 3 Sept 2026, 17:50 | 1,688 | +122 |
| 3 Sept 2026, 16:50 | 1,566 | +17 |
| 3 Sept 2026, 15:50 | 1,549 | -72 |
| 3 Sept 2026, 14:50 | 1,621 | -45 |
| 3 Sept 2026, 13:50 | 1,666 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 08:50 | 87 | no change |
| 4 Sept 2026, 07:50 | 87 | no change |
| 4 Sept 2026, 06:50 | 87 | no change |
| 4 Sept 2026, 05:50 | 87 | no change |
| 4 Sept 2026, 04:50 | 87 | no change |
| 4 Sept 2026, 03:50 | 87 | no change |
| 4 Sept 2026, 02:50 | 87 | no change |
| 4 Sept 2026, 01:50 | 87 | no change |
| 4 Sept 2026, 00:50 | 87 | no change |
| 3 Sept 2026, 23:50 | 87 | no change |
| 3 Sept 2026, 22:50 | 87 | no change |
| 3 Sept 2026, 21:50 | 87 | no change |
| 3 Sept 2026, 20:50 | 87 | no change |
| 3 Sept 2026, 19:50 | 87 | no change |
| 3 Sept 2026, 18:50 | 87 | no change |
| 3 Sept 2026, 17:50 | 87 | no change |
| 3 Sept 2026, 16:50 | 87 | no change |
| 3 Sept 2026, 15:50 | 87 | no change |
| 3 Sept 2026, 14:50 | 87 | no change |
| 3 Sept 2026, 13:50 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “Roblox ADMIN in the INSANE ASYLUM”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 20 Aug 2026, 03:20 UTC.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.