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Growth of Giggle RP

Growth of Giggle RP

A Roblox experience owned by Purrfectly Sweet.

RoleplayENGiggle RPAnimation IPRoleplay

Growth of Giggle RP is a roleplay experience created on November 4, 2024. The game has accumulated 65,695,726 lifetime visits and 73,768 favorites. Currently, 384 users are playing. The title holds a 92% like percentage. It is categorized under the roleplay genre.

Description (written by the developer; not a statement by this register)

Welcome to Growth of Giggle RP (Roleplay), a game based by the popular Growth of Giggle series from Unsurprise's animations! This roleplaying game is created especially for fans of the series. NOTICE: The game is still in beta, and more features are to come soon! 🛠️ ⚠️ We don't make any money from this game, The purpose of making this game is for fun. 🔎 all DOORS assets featured are the property of the LSPLASH Team. Thanks to @Lightning_Splash and @RediblesQW ⭕ ALL ASSETS Like (Models, Music, Meshes, Scripts, etc..) USED are Legally Owned by LSPLASH Team. (In case of DMCA Request, message unsurprise0 on X or any Developer!) We hope you enjoy your roleplaying! (Please Report Any bugs in The Group or Our Server!) g-m-8381

Last updated by the developer 7 Aug 2026, 10:51 UTC.

421
playing (measured 5 Sept 2026, 19:50 UTC)
66,403,484
lifetime visits
92%
liked (41,948 👍 / 3,575 👎)
75,424
favourites (1.1 per 1k visits)
4 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

11458234842110 August 20265 September 2026
358 measurements spanning 26 days, net +126. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–652 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 358
Measured (UTC)PlayersChange
5 Sept 2026, 19:50421-1
5 Sept 2026, 18:50422-17
5 Sept 2026, 17:50439-143
5 Sept 2026, 16:50582+78
5 Sept 2026, 15:50504-22
5 Sept 2026, 14:50526+24
5 Sept 2026, 13:50502+27
5 Sept 2026, 12:50475+78
5 Sept 2026, 11:50397+10
5 Sept 2026, 10:50387-2
5 Sept 2026, 09:50389+16
5 Sept 2026, 08:50373+38
5 Sept 2026, 07:50335+8
5 Sept 2026, 06:50327+42
5 Sept 2026, 05:50285+19
5 Sept 2026, 04:50266-37
5 Sept 2026, 03:50303-49
5 Sept 2026, 02:50352+17
5 Sept 2026, 01:50335-51
5 Sept 2026, 00:50386first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Enter The Nest · progression7,151,086 · 60.6% win
Scrumble · other1,545,227 · 7.4% win
Happy Christmas · other1,261,662 · 0.00% win
Barrel of Starlight · collection1,080,025 · 4.3% win
Guiding Light · other982,351 · 4.9% win
Mischievous Light · other806,864 · 4.5% win
??? · other804,491 · 19.6% win
MERRY CHRISTMAS 2025 · other771,095 · 0.00% win
Curious Light · other705,206 · 3.4% win
Happy Halloween (2025) · other699,231 · 0.00% win
Figure · other541,292 · 2.4% win
Happy New Year 2025 · other352,157 · 0.00% win
Happy Halloween! (PART 2) · other152,096 · 0.00% win
Sally · other128,206 · 0.90% win
My key is gone.. · other106,753 · 1.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9221 August 20265 September 2026
358 measurements spanning 15 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 358
Measured (UTC)% likedChange
5 Sept 2026, 19:5092no change
5 Sept 2026, 18:5092no change
5 Sept 2026, 17:5092no change
5 Sept 2026, 16:5092no change
5 Sept 2026, 15:5092no change
5 Sept 2026, 14:5092no change
5 Sept 2026, 13:5092no change
5 Sept 2026, 12:5092no change
5 Sept 2026, 11:5092no change
5 Sept 2026, 10:5092no change
5 Sept 2026, 09:5092no change
5 Sept 2026, 08:5092no change
5 Sept 2026, 07:5092no change
5 Sept 2026, 06:5092no change
5 Sept 2026, 05:5092no change
5 Sept 2026, 04:5092no change
5 Sept 2026, 03:5092no change
5 Sept 2026, 02:5092no change
5 Sept 2026, 01:5092no change
5 Sept 2026, 00:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.