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Deadly Indian Truck Driving

Deadly Indian Truck Driving

A Roblox experience owned by SilverScale Studio.

SimulatorENdriving simulationobstacle avoidanceIndian theme

Deadly Indian Truck Driving is a simulator experience created on November 6, 2024. The game currently has 131 players online. It has accumulated 72,349,746 lifetime visits, 216,073 favorites, and a 64% like percentage.

Description (written by the developer; not a statement by this register)

🚛 Drive Through Danger! Choose your delivery truck and take on the wild Indian mountain roads. The farther you go, the tougher it gets falling boulders, narrow paths, wild weather, and now earthquakes! Can you handle the challenge and make it to the end? 🎮 Join SilverScales Studio – roblox.com/communities/35430412 Get a free Gamepass Truck just for joining the group! 🕹️ Controls: P: Emergency Brake L: Headlights H: Honk 👍 Show Your Support! Support the game by liking and favoriting!

Last updated by the developer 28 Feb 2026, 20:00 UTC.

70
playing (measured 24 Aug 2026, 05:50 UTC)
72,570,516
lifetime visits
64%
liked (57,820 👍 / 32,163 👎)
216,497
favourites (3.0 per 1k visits)
6 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7044825910 August 2026 — 191 players21 August 2026 — 215 players21 August 2026 — 248 players21 August 2026 — 188 players21 August 2026 — 218 players22 August 2026 — 261 players22 August 2026 — 277 players22 August 2026 — 317 players22 August 2026 — 302 players22 August 2026 — 258 players22 August 2026 — 256 players22 August 2026 — 229 players22 August 2026 — 178 players22 August 2026 — 178 players22 August 2026 — 167 players22 August 2026 — 163 players22 August 2026 — 180 players22 August 2026 — 195 players22 August 2026 — 247 players22 August 2026 — 322 players22 August 2026 — 312 players22 August 2026 — 286 players22 August 2026 — 266 players22 August 2026 — 329 players22 August 2026 — 378 players22 August 2026 — 421 players22 August 2026 — 448 players22 August 2026 — 411 players22 August 2026 — 371 players23 August 2026 — 314 players23 August 2026 — 215 players23 August 2026 — 246 players23 August 2026 — 218 players23 August 2026 — 228 players23 August 2026 — 208 players23 August 2026 — 151 players23 August 2026 — 120 players23 August 2026 — 136 players23 August 2026 — 114 players23 August 2026 — 119 players23 August 2026 — 133 players23 August 2026 — 131 players23 August 2026 — 159 players23 August 2026 — 200 players23 August 2026 — 216 players23 August 2026 — 212 players23 August 2026 — 246 players23 August 2026 — 236 players23 August 2026 — 307 players23 August 2026 — 379 players23 August 2026 — 338 players23 August 2026 — 291 players23 August 2026 — 291 players24 August 2026 — 200 players24 August 2026 — 227 players24 August 2026 — 187 players24 August 2026 — 183 players24 August 2026 — 113 players24 August 2026 — 70 players10 August 202624 August 2026
59 measurements spanning 14 days, net -121. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 13–505 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 59
Measured (UTC)PlayersChange
24 Aug 2026, 05:5070-43
24 Aug 2026, 04:50113-70
24 Aug 2026, 03:50183-4
24 Aug 2026, 02:50187-40
24 Aug 2026, 01:50227+27
24 Aug 2026, 00:50200-91
23 Aug 2026, 23:50291no change
23 Aug 2026, 22:50291-47
23 Aug 2026, 21:50338-41
23 Aug 2026, 20:50379+72
23 Aug 2026, 19:50307+71
23 Aug 2026, 18:50236-10
23 Aug 2026, 17:50246+34
23 Aug 2026, 16:50212-4
23 Aug 2026, 15:50216+16
23 Aug 2026, 14:50200+41
23 Aug 2026, 13:50159+28
23 Aug 2026, 12:50131-2
23 Aug 2026, 11:50133+14
23 Aug 2026, 10:50119first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fly TukTuk
450 R$
MotorBike 3-Pack (NO-MOBILE SUPPORT)
350 R$
Squid Tuktuk
349 R$
"NO-COLLISION" GoldenVoyager Truck
275 R$
CyberTruck
200 R$
Quad Bike
150 R$
Speedy TukTuk
125 R$
Livery 4-PACK
75 R$
Cause a Earthquake
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A Journey Awaits · welcome34,590,953 · 100.0% win
Checkpoint 1 · progression10,659,256 · 49.7% win
Checkpoint 2 · progression7,310,517 · 36.7% win
Checkpoint 3 · progression3,052,628 · 19.5% win
You Reached The Himalayas · progression2,827,458 · 18.8% win
Checkpoint 4 · progression1,371,217 · 11.8% win
Checkpoint 5 · progression844,196 · 0.00% win
Checkpoint 6 · progression474,511 · 0.00% win
Checkpoint 7 · progression409,551 · 0.00% win
Checkpoint 8 · progression339,353 · 0.00% win
Checkpoint 9 · progression268,133 · 0.00% win
Meet the owner · other389 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6421 August 2026 — 64 % liked21 August 2026 — 64 % liked21 August 2026 — 64 % liked21 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked23 August 2026 — 64 % liked24 August 2026 — 64 % liked24 August 2026 — 64 % liked24 August 2026 — 64 % liked24 August 2026 — 64 % liked24 August 2026 — 64 % liked24 August 2026 — 64 % liked21 August 202624 August 2026
58 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 58
Measured (UTC)% likedChange
24 Aug 2026, 05:5064no change
24 Aug 2026, 04:5064no change
24 Aug 2026, 03:5064no change
24 Aug 2026, 02:5064no change
24 Aug 2026, 01:5064no change
24 Aug 2026, 00:5064no change
23 Aug 2026, 23:5064no change
23 Aug 2026, 22:5064no change
23 Aug 2026, 21:5064no change
23 Aug 2026, 20:5064no change
23 Aug 2026, 19:5064no change
23 Aug 2026, 18:5064no change
23 Aug 2026, 17:5064no change
23 Aug 2026, 16:5064no change
23 Aug 2026, 15:5064no change
23 Aug 2026, 14:5064no change
23 Aug 2026, 13:5064no change
23 Aug 2026, 12:5064no change
23 Aug 2026, 11:5064no change
23 Aug 2026, 10:5064first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.