Tug of War!
A Roblox experience owned by Puffed Up Games.
SimulatorENsimulatortug of warpet collection
Tug of War! is a simulator experience created on 2024-11-07. It has accumulated 11,558,103 lifetime visits and 367,218 favorites. Currently, six users are playing. The title holds a 95% like percentage. The game features mechanics including strength training, pet hatching, and boss battles within various worlds.
Description (written by the developer; not a statement by this register)
Welcome to 💪 Pull The Rope Simulator! ⚔️ Battle opponents in Tug of War! 🌎 Unlock Colorful Fun new worlds! 💪 Workout your muscles to Gain Strength! 📜 Grind quests to earn Items & more! 🐶 Hatch Pets & Make them Golden then Rainbow! 🏆 Fight & Win against bosses to get Gloves and Become the Tug of War Champion! PREMIUM PLAYERS GET 10% EXTRA STRENGTH, 20% EXTRA LUCK, & 20% EXTRA TROPHIES! Lagging? USE A FREE VIP SERVER⭐ 💎 Join the group for free rewards!
Last updated by the developer 3 Jul 2026, 04:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:17 | 12 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:21 | 95 | no change |
| 23 Aug 2026, 19:20 | 95 | no change |
| 13 Aug 2026, 19:19 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.