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Drive Together [2 Player Obby]

Drive Together [2 Player Obby]

A Roblox experience owned by Crazay Creations.

ObbyENco-opobstacle coursedriving

Drive Together [2 Player Obby] is an obby experience created on 2024-11-14. It currently has 93 players online. The game has accumulated 38,343,036 lifetime visits and 1,908,936 favorites. It maintains a 98% like percentage. The experience requires two players to drive a car together while avoiding obstacles.

Description (written by the developer; not a statement by this register)

⚠️THIS GAME IS MADE FOR 2 PLAYERS⚠️ Update: - World 2 Added 🌏 Can you Beat it? 🏆 How To Play: Pair up with a player to start! 👥 Drive the car while being tied! 🚗 Avoid dangerous roads and obstacles! ⚠️ Reach to the end of levels! 🏆 🎁 Unlock a free Car by joining our group! 💾 Checkpoints auto-save when reached! Private Servers are FREE!

Last updated by the developer 17 Apr 2026, 19:34 UTC.

93
playing (measured 10 Aug 2026, 14:50 UTC)
38,343,036
lifetime visits
98%
liked (75,603 👍 / 1,675 👎)
1,940,157
favourites (50.6 per 1k visits)
14 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5095first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

No Rope [OP]
379 R$
Infinite Revives
379 R$
Ghost Car
249 R$
x2 Coins
199 R$
Rainbow Car
199 R$
x2 Rope
199 R$
VIP
199 R$
Race Car
149 R$
x2 Speed
139 R$
[LIMITED] Sleigh Car
99 R$
Summer Car
99 R$
Starter Pack
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome24,177,707 · 100.0% win
You Finished World 1! · progression1,507,110 · 16.3% win
You Finished World 2! · progression261,300 · 1.0% win
You Finished World 4! · progression64,599 · 0.40% win
You Finished World 5! · progression41,234 · 0.20% win
You Finished World 3! · progression27,744 · 0.00% win
You Finished World 6! · progression24,096 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9823 August 2026 — 98 % liked2 September 2026 — 98 % liked12 September 2026 — 98 % liked22 September 2026 — 98 % liked2 October 2026 — 98 % liked12 October 2026 — 98 % liked22 October 2026 — 98 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:1598no change
12 Oct 2026, 15:0798no change
2 Oct 2026, 15:0698no change
22 Sept 2026, 15:0598no change
12 Sept 2026, 15:0498no change
2 Sept 2026, 15:0198no change
23 Aug 2026, 14:4998first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.