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GEAR SLAMMED DUNES

GEAR SLAMMED DUNES

A Roblox experience owned by Overkill Interactive.

RacingENoff-road racingroleplayvehicle simulation

GEAR SLAMMED DUNES is a racing experience created on 2024-11-24. It currently has 12 players online. The game has accumulated 11,972,805 lifetime visits, 32,050 favorites, and a 94% like percentage. The description notes the setting is based on Glamis, California, and includes controls for wheelies, lights, and freecam modes.

Description (written by the developer; not a statement by this register)

Welcome to Gear Slammed Dunes, primarily based off of Glamis, California. Climb dunes, roleplay, and race with your friends! PC Controls: T - Wheelie L - Lights Shift + P - Freecam Console Controls: LThumbstick Down - Wheelie Button B - Lights Left D-Pad - Freecam Game is still a HUGE WIP so join the communications server below.

Last updated by the developer 29 Dec 2025, 20:07 UTC.

12
playing (measured 10 Aug 2026, 14:48 UTC)
11,972,805
lifetime visits
94%
liked (25,087 👍 / 1,600 👎)
32,149
favourites (2.7 per 1k visits)
24 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:488first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Huge Donation (PERKS)
2,500 R$
Large Donation
1,000 R$
Admin Commands!
750 R$
Big Donation
500 R$
RV Pack
350 R$
VIP!
150 R$
Medium Donation
100 R$
Spawn 2 Vehicles At Once
75 R$
Small Donation
50 R$
Tiny Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Flint and STEEL, chicken jockey · other35,513 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:0694no change
13 Aug 2026, 19:0594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.