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🕳️Escape The Deepest Pit

🕳️Escape The Deepest Pit

A Roblox experience owned by Big Prize Studios.

AdventureENparkourescapeblock-building

Escape The Deepest Pit is an adventure experience created on 2024-12-07. It has accumulated 23,862,697 lifetime visits and 29,587 favorites. The game holds a 96% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🕳️ Escape The Deepest Pit 🔨 Build up to escape! ⬆️ Upgrade your block-carrying power. 🏃‍♂️💨 Speedrun parkour to the end. ⏳ Watch out—the pit collapses! Can you survive? 🌟 👍Join the group + like the game! https://www.roblox.com/communities/34937566/Big-Prize-Studios

Last updated by the developer 24 Nov 2025, 21:44 UTC.

0
playing (measured 10 Aug 2026, 14:46 UTC)
23,862,697
lifetime visits
96%
liked (82,187 👍 / 3,517 👎)
29,557
favourites (1.2 per 1k visits)
7 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:465first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
299 R$
Admin
149 R$
2X Carry
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome12,322,858 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked23 August 2026 — 96 % liked2 September 2026 — 96 % liked12 September 2026 — 96 % liked22 September 2026 — 96 % liked2 October 2026 — 96 % liked12 October 2026 — 96 % liked22 October 2026 — 96 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:3696no change
12 Oct 2026, 16:3596no change
2 Oct 2026, 16:3396no change
22 Sept 2026, 16:3296no change
12 Sept 2026, 16:3096no change
2 Sept 2026, 16:2396no change
23 Aug 2026, 16:0896no change
13 Aug 2026, 16:0296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.