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(Pizza Mode) Raldi's CrackHouse Roblox Recreation

(Pizza Mode) Raldi's CrackHouse Roblox Recreation

A Roblox experience owned by Delim Studios.

RoleplayENRaldiRecreationItem Interaction

(Pizza Mode) Raldi's CrackHouse Roblox Recreation is a roleplay experience created on 2024-12-08. The game records 1,354,316 lifetime visits and 10,037 favorites. Currently, 16 players are active. The title holds an 87% like percentage. It serves as a recreation of the original Raldi's CrackHouse experience.

Description (written by the developer; not a statement by this register)

Welcome to Raldi's CrackHouse Roblox Recreation! WARNING: This game is high-performance, so we recommend using a high-performance device! This game is a recreation of the original game Raldi's CrackHouse on Roblox. All credit goes to Ronezkj15! Other mods will be released soon! -Controls- Q: Drop items Right Click: Use items Shift: Sprinting Space: Looking Back E: Jumping

Last updated by the developer 8 Oct 2025, 14:50 UTC.

16
playing (measured 11 Aug 2026, 04:47 UTC)
1,354,316
lifetime visits
87%
liked (2,592 👍 / 385 👎)
10,160
favourites (7.5 per 1k visits)
8 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:477first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You died for the first time! · other284,599 · 49.1% win
You beat the Story Mode! · progression8,108 · 2.4% win
You beat Pizza Mode! · progression1,347 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:0887no change
14 Aug 2026, 13:0787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.