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+1 Speed Escape

+1 Speed Escape

A Roblox experience owned by +1 Speed Community.

ObbyENmazespeedleaderboards

+1 Speed Escape is an obby experience created on 2024-12-10. It currently has 146 players online. The game has accumulated 86,530,556 lifetime visits. It holds a 92% like percentage and has 49,554 favorites.

Description (written by the developer; not a statement by this register)

Welcome to +1 Speed Escape! ⚡ Get faster and FASTER to flex on friends! 💪 Dominate the leaderboards to prove yourself! 🌍 Can you escape the maze and discover other worlds? 🔒 Lagging? Enjoy private servers for FREE!

Last updated by the developer 6 May 2026, 21:44 UTC.

74
playing (measured 21 Aug 2026, 20:54 UTC)
86,600,897
lifetime visits
92%
liked (96,298 👍 / 8,156 👎)
49,920
favourites (0.6 per 1k visits)
10 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

717472.510 August 2026 — 71 players21 August 2026 — 74 players10 August 202621 August 2026
2 measurements spanning 11 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–74 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5474+3
10 Aug 2026, 22:1771first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Deadly Treadmill
200 R$
Triple Eggs
160 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Level 1 · progression25,131,476 · 100.0% win
Level 2 · progression21,839,350 · 94.1% win
Level 3 · progression13,519,224 · 37.8% win
Level 4 · progression10,237,204 · 25.6% win
Level 5 · progression10,186,111 · 25.5% win
Level 6 · progression4,469,687 · 11.9% win
Level 7 · progression4,463,877 · 11.8% win
Level 8 · progression3,670,931 · 9.3% win
Level 9 · progression3,629,179 · 9.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9221 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:3192no change
23 Aug 2026, 13:2292no change
21 Aug 2026, 20:5492first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.