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[UPD] Lost in the Desert - Abu Fanous

[UPD] Lost in the Desert - Abu Fanous

A Roblox experience owned by Studio 3mr.

HorrorENhorrorarabian folkloresurvival

[UPD] Lost in the Desert - Abu Fanous is a horror experience created on 2024-12-18. It has 381 players currently active. The title has accumulated 65,327,773 lifetime visits. User engagement metrics show an 80% like percentage. The experience has received 3,262,313 favorites from the community.

Description (written by the developer; not a statement by this register)

Ready to face the horror you've never seen before? In this game, you'll have an experience filled with ghosts, jinns, and terrifying creatures. and Abu Fanous Every possible angle hides something for you that will freeze you from fear. There are traps and darkness everywhere, and there's no safe place for it. If you are strong and appreciate challenging your fear, enter and try your luck, Just don't say you weren't warned!

Last updated by the developer 4 Jun 2026, 12:00 UTC.

97
playing (measured 24 Aug 2026, 04:50 UTC)
65,743,836
lifetime visits
80%
liked (67,984 👍 / 17,012 👎)
3,309,772
favourites (50.3 per 1k visits)
18 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

97528312.510 August 2026 — 336 players21 August 2026 — 343 players21 August 2026 — 322 players21 August 2026 — 328 players21 August 2026 — 234 players22 August 2026 — 171 players22 August 2026 — 135 players22 August 2026 — 157 players22 August 2026 — 131 players22 August 2026 — 177 players22 August 2026 — 164 players22 August 2026 — 160 players22 August 2026 — 255 players22 August 2026 — 269 players22 August 2026 — 348 players22 August 2026 — 381 players22 August 2026 — 384 players22 August 2026 — 491 players22 August 2026 — 528 players22 August 2026 — 518 players22 August 2026 — 451 players22 August 2026 — 371 players22 August 2026 — 362 players22 August 2026 — 282 players22 August 2026 — 428 players22 August 2026 — 370 players22 August 2026 — 293 players22 August 2026 — 282 players22 August 2026 — 263 players23 August 2026 — 167 players23 August 2026 — 156 players23 August 2026 — 140 players23 August 2026 — 164 players23 August 2026 — 149 players23 August 2026 — 120 players23 August 2026 — 184 players23 August 2026 — 228 players23 August 2026 — 236 players23 August 2026 — 325 players23 August 2026 — 336 players23 August 2026 — 376 players23 August 2026 — 393 players23 August 2026 — 445 players23 August 2026 — 399 players23 August 2026 — 398 players23 August 2026 — 408 players23 August 2026 — 416 players23 August 2026 — 415 players23 August 2026 — 319 players23 August 2026 — 346 players23 August 2026 — 283 players23 August 2026 — 236 players23 August 2026 — 183 players24 August 2026 — 143 players24 August 2026 — 132 players24 August 2026 — 126 players24 August 2026 — 105 players24 August 2026 — 97 players10 August 202624 August 2026
58 measurements spanning 14 days, net -239. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 32–593 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 58
Measured (UTC)PlayersChange
24 Aug 2026, 04:5097-8
24 Aug 2026, 03:50105-21
24 Aug 2026, 02:50126-6
24 Aug 2026, 01:50132-11
24 Aug 2026, 00:50143-40
23 Aug 2026, 23:50183-53
23 Aug 2026, 22:50236-47
23 Aug 2026, 21:50283-63
23 Aug 2026, 20:50346+27
23 Aug 2026, 19:50319-96
23 Aug 2026, 18:50415-1
23 Aug 2026, 17:50416+8
23 Aug 2026, 16:50408+10
23 Aug 2026, 15:50398-1
23 Aug 2026, 14:50399-46
23 Aug 2026, 13:50445+52
23 Aug 2026, 12:50393+17
23 Aug 2026, 11:50376+40
23 Aug 2026, 10:50336+11
23 Aug 2026, 09:50325first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Play Chapter 2 [INSTANT UNLOCK]
100 R$
Push
45 R$
دعم
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome24,556,874 · 100.0% win
Completed Chapter 1 Part 1 · progression4,348,540 · 21.8% win
Completed Chapter 1 Part 2 · progression3,306,112 · 15.9% win
Chapter 1 Completed · progression3,300,274 · 15.9% win
Discovered Chapter 3 · progression2,409,514 · 31.5% win
Completed Chapter 2 Good Ending · progression847,281 · 5.2% win
Complete Chapter 3 SECRET ENDING · progression261,008 · 2.5% win
Completed Chapter 4 Good Ending · progression220,341 · 2.3% win
Complete Chapter 3 Bad Ending · progression206,643 · 1.3% win
Complete Chapter 2 Bad Ending · progression75,846 · 0.80% win
Complete Chapter 4 SECRET ENDING · progression60,656 · 0.50% win
To the sky · progression60,591 · 1.7% win
Complete Chapter 4 BAD ENDING · progression15,076 · 0.10% win
Complete Chapter 2 SECRET ENDING · progression15,020 · 0.10% win
Completed Chapter 3 Good Ending · progression5,377 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8021 August 2026 — 80 % liked21 August 2026 — 80 % liked21 August 2026 — 80 % liked21 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked24 August 2026 — 80 % liked24 August 2026 — 80 % liked24 August 2026 — 80 % liked24 August 2026 — 80 % liked24 August 2026 — 80 % liked2 September 2026 — 80 % liked21 August 20262 September 2026
59 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 59
Measured (UTC)% likedChange
2 Sept 2026, 13:5280no change
24 Aug 2026, 04:5080no change
24 Aug 2026, 03:5080no change
24 Aug 2026, 02:5080no change
24 Aug 2026, 01:5080no change
24 Aug 2026, 00:5080no change
23 Aug 2026, 23:5080no change
23 Aug 2026, 22:5080no change
23 Aug 2026, 21:5080no change
23 Aug 2026, 20:5080no change
23 Aug 2026, 19:5080no change
23 Aug 2026, 18:5080no change
23 Aug 2026, 17:5080no change
23 Aug 2026, 16:5080no change
23 Aug 2026, 15:5080no change
23 Aug 2026, 14:5080no change
23 Aug 2026, 13:5080no change
23 Aug 2026, 13:4880no change
23 Aug 2026, 12:5080no change
23 Aug 2026, 11:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.