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🐇【6.11更新】🐇🎟️+1无限世界 🎟️

🐇【6.11更新】🐇🎟️+1无限世界 🎟️

A Roblox experience owned by Star Ocean Studios.

Clicker & idleENclickeranimetower defense

🐇【6.11更新】🐇🎟️+1无限世界 🎟️ is a clicker-idle Roblox experience created on 2024-12-20. The game currently has 12 players online. It has accumulated 9,606,960 lifetime visits, 27,794 favorites, and maintains a 90% like percentage. The description highlights anime hero combat, daily ability unlocks, and infinite rebirth mechanics.

Description (written by the developer; not a statement by this register)

🎟️Welcome to the Infinite World🎟️ Defeat enemies with your anime hero. Pick up your sword, click to gain +1 and stronger power! ⚔️ Gameplay ⚔️ 🌟 Unlock new psychological and legendary abilities every day 🖱️ Click to gain power 👿 Collect a new anime hero 🎪️ Infinite rebirth to attain maximum power 🗺️ Unlock new maps and attack methods to obtain better weapons 【6.25 UPD】Unlimited World (Code:R4X8P1) 1. Update the season pass 2. New weapon features 3. Replacement of Chapter 2 tower defense shop items 4. New currency that has a chance to drop when defeating tower defense monsters (currency can be used to exchange for pet equipment, not yet released)

Last updated by the developer 6 Aug 2026, 10:06 UTC.

12
playing (measured 10 Aug 2026, 14:05 UTC)
9,606,960
lifetime visits
90%
liked (15,669 👍 / 1,731 👎)
27,843
favourites (2.9 per 1k visits)
20 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:056first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Accessory Luck 3
1,499 R$
Hero Equipped Luck 3
1,299 R$
Accessory Gacha Booster
899 R$
Weapon Multi-Draw
799 R$
Accessory Luck 2
799 R$
Hero Lucky 3
799 R$
Hero Multi-Draw
599 R$
Hero Equipped Luck 2
599 R$
Weapon Lucky 2
499 R$
Hero Equipment Upgrade Multi Opening
399 R$
Hero Lucky 2
299 R$
Accessory Luck 1
299 R$
Hero Equipped Luck 1
199 R$
Weapon Lucky 1
199 R$
Hero Lucky 1
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ArrivingatWorld1 · welcome2,439,065 · 53.1% win
FirstLogin · welcome2,435,220 · 53.1% win
Bounty Hunter · other2,426,258 · 53.1% win
Obtain the Mystery Fruit · collection1,964,662 · 42.5% win
First blood · other1,963,803 · 42.5% win
The beginning of the conquest · progression1,887,011 · 40.2% win
No more loneliness · social1,710,940 · 32.6% win
Killer2 · other1,505,824 · 25.8% win
Killer3 · other1,253,926 · 22.8% win
Killer4 · other1,093,731 · 19.7% win
Killer5 · other902,419 · 17.5% win
ArrivingatWorld2 · progression763,170 · 19.0% win
Killer6 · other714,327 · 18.2% win
Killer7 · other601,434 · 16.7% win
Killer8 · other520,312 · 14.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9013 August 2026 — 90 % liked23 August 2026 — 90 % liked2 September 2026 — 90 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:3590no change
23 Aug 2026, 20:3490no change
13 Aug 2026, 20:3490first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.