🦅Arise-Shadow-Hunt🦅 🐰UPD 7.30🐰
A Roblox experience owned by Star Ocean Studios.
Arise-Shadow-Hunt is a Roblox experience created on 2025-05-08. It has recorded 20,728,919 lifetime visits and currently has 240 players. The game holds 85,388 favorites and maintains a 91% like percentage. No specific genre is assigned in the data.
Description (written by the developer; not a statement by this register)
✨Tribute to the anime 'Solo Leveling' and all loyal players✨ Early game priorities: Hero Rise > Hero Upgrade > Hero Level > Raid > Hero Abilities > Hero Stars; late-game gear like outfits, gems, weapons, mounts, etc., explore on your own. 🔥 Step into the shadows and become the ultimate hunter! In this immersive RPG, you wake up as a 'Player System' and become a hunter. Conquer dungeons, tame monster pets, and build your own shadow army! Key Features: 🦅 Pet System: Catch, fuse, cast, and evolve unique shadow companions! ⚔️ Character Progression: Level up, slot gems, and wield magical weapons to unleash god-like powers! 🐎 Monster Mastery: Tame dungeon bosses and ride them into battle! 🌌 Abyss Challenges: Solo tower climbs, cooperative raids, and epic boss battles in the original storyline! "Get stronger or perish... the system is watching." Code: welcome 🐰[8.13 Update]🐰 Arise Shadow Hunt(Code:1GRmzf)
Last updated by the developer 24 Aug 2026, 04:30 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 03:50 | 210 | +27 |
| 25 Aug 2026, 02:50 | 183 | -5 |
| 25 Aug 2026, 01:50 | 188 | +22 |
| 25 Aug 2026, 00:50 | 166 | +31 |
| 24 Aug 2026, 23:50 | 135 | -22 |
| 24 Aug 2026, 22:50 | 157 | -12 |
| 24 Aug 2026, 21:50 | 169 | -2 |
| 24 Aug 2026, 20:50 | 171 | -16 |
| 24 Aug 2026, 19:50 | 187 | -6 |
| 24 Aug 2026, 18:50 | 193 | -22 |
| 24 Aug 2026, 17:50 | 215 | +10 |
| 24 Aug 2026, 16:50 | 205 | -7 |
| 24 Aug 2026, 15:50 | 212 | +8 |
| 24 Aug 2026, 14:50 | 204 | +32 |
| 24 Aug 2026, 13:50 | 172 | -32 |
| 24 Aug 2026, 12:50 | 204 | +3 |
| 24 Aug 2026, 11:50 | 201 | +12 |
| 24 Aug 2026, 10:50 | 189 | +22 |
| 24 Aug 2026, 09:50 | 167 | no change |
| 24 Aug 2026, 08:50 | 167 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 03:50 | 91 | no change |
| 25 Aug 2026, 02:50 | 91 | no change |
| 25 Aug 2026, 01:50 | 91 | no change |
| 25 Aug 2026, 00:50 | 91 | no change |
| 24 Aug 2026, 23:50 | 91 | no change |
| 24 Aug 2026, 22:50 | 91 | no change |
| 24 Aug 2026, 21:50 | 91 | no change |
| 24 Aug 2026, 20:50 | 91 | no change |
| 24 Aug 2026, 19:50 | 91 | no change |
| 24 Aug 2026, 18:50 | 91 | no change |
| 24 Aug 2026, 17:50 | 91 | no change |
| 24 Aug 2026, 16:50 | 91 | no change |
| 24 Aug 2026, 15:50 | 91 | no change |
| 24 Aug 2026, 14:50 | 91 | no change |
| 24 Aug 2026, 13:50 | 91 | no change |
| 24 Aug 2026, 12:50 | 91 | no change |
| 24 Aug 2026, 11:50 | 91 | no change |
| 24 Aug 2026, 10:50 | 91 | no change |
| 24 Aug 2026, 09:50 | 91 | no change |
| 24 Aug 2026, 08:50 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.