Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🦅Arise-Shadow-Hunt🦅 🐰UPD 7.30🐰

🦅Arise-Shadow-Hunt🦅 🐰UPD 7.30🐰

A Roblox experience owned by Star Ocean Studios.

Arise-Shadow-Hunt is a Roblox experience created on 2025-05-08. It has recorded 20,728,919 lifetime visits and currently has 240 players. The game holds 85,388 favorites and maintains a 91% like percentage. No specific genre is assigned in the data.

Description (written by the developer; not a statement by this register)

✨Tribute to the anime 'Solo Leveling' and all loyal players✨ Early game priorities: Hero Rise > Hero Upgrade > Hero Level > Raid > Hero Abilities > Hero Stars; late-game gear like outfits, gems, weapons, mounts, etc., explore on your own. 🔥 Step into the shadows and become the ultimate hunter! In this immersive RPG, you wake up as a 'Player System' and become a hunter. Conquer dungeons, tame monster pets, and build your own shadow army! Key Features: 🦅 Pet System: Catch, fuse, cast, and evolve unique shadow companions! ⚔️ Character Progression: Level up, slot gems, and wield magical weapons to unleash god-like powers! 🐎 Monster Mastery: Tame dungeon bosses and ride them into battle! 🌌 Abyss Challenges: Solo tower climbs, cooperative raids, and epic boss battles in the original storyline! "Get stronger or perish... the system is watching." Code: welcome 🐰[8.13 Update]🐰 Arise Shadow Hunt(Code:1GRmzf)

Last updated by the developer 24 Aug 2026, 04:30 UTC.

210
playing (measured 25 Aug 2026, 03:50 UTC)
20,798,217
lifetime visits
91%
liked (61,281 👍 / 6,037 👎)
85,447
favourites (4.1 per 1k visits)
8 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

13524719121010 August 202625 August 2026
81 measurements spanning 15 days, net -37. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 118–264 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 81
Measured (UTC)PlayersChange
25 Aug 2026, 03:50210+27
25 Aug 2026, 02:50183-5
25 Aug 2026, 01:50188+22
25 Aug 2026, 00:50166+31
24 Aug 2026, 23:50135-22
24 Aug 2026, 22:50157-12
24 Aug 2026, 21:50169-2
24 Aug 2026, 20:50171-16
24 Aug 2026, 19:50187-6
24 Aug 2026, 18:50193-22
24 Aug 2026, 17:50215+10
24 Aug 2026, 16:50205-7
24 Aug 2026, 15:50212+8
24 Aug 2026, 14:50204+32
24 Aug 2026, 13:50172-32
24 Aug 2026, 12:50204+3
24 Aug 2026, 11:50201+12
24 Aug 2026, 10:50189+22
24 Aug 2026, 09:50167no change
24 Aug 2026, 08:50167first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Accessory Luck 3
1,499 R$
Hero Equipped Luck 3
1,299 R$
Halo Ultra Luck
999 R$
Weapon Ability Lucky 3
999 R$
Accessory Gacha Booster
899 R$
Accessory Luck 2
799 R$
Hero Equipped Luck 2
599 R$
Weapon Ability Lucky 2
499 R$
Halo Super Luck
399 R$
Hero Equipment Upgrade Multi Opening
399 R$
Attack++
299 R$
Accessory Luck 1
299 R$
Halver Pass
299 R$
Hero Equipped Luck 1
199 R$
Halo Luck
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the world of the Shadow King · welcome4,487,408 · 15.3% win
Goblin · other3,658,735 · 11.8% win
Steel Fanged Lycan · collection2,794,734 · 9.5% win
Goblin Priest · other2,180,034 · 7.8% win
Goblin Warriors · other1,587,177 · 6.5% win
Blue Venom-Fanged Kasaka · collection1,365,527 · 4.9% win
Budding · welcome1,071,281 · 3.9% win
Potential warriors · other636,229 · 3.2% win
Elite players · other327,199 · 2.2% win
The potential is limitless · other196,982 · 1.6% win
The Feast Begins · other21,828 · 3.5% win
Return from the Abyss · progression19,361 · 2.9% win
Swarm Exterminator · progression16,453 · 2.7% win
The Silent Colossus · other12,394 · 2.2% win
Cleansing Fire · other10,543 · 2.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 202625 August 2026
81 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 81
Measured (UTC)% likedChange
25 Aug 2026, 03:5091no change
25 Aug 2026, 02:5091no change
25 Aug 2026, 01:5091no change
25 Aug 2026, 00:5091no change
24 Aug 2026, 23:5091no change
24 Aug 2026, 22:5091no change
24 Aug 2026, 21:5091no change
24 Aug 2026, 20:5091no change
24 Aug 2026, 19:5091no change
24 Aug 2026, 18:5091no change
24 Aug 2026, 17:5091no change
24 Aug 2026, 16:5091no change
24 Aug 2026, 15:5091no change
24 Aug 2026, 14:5091no change
24 Aug 2026, 13:5091no change
24 Aug 2026, 12:5091no change
24 Aug 2026, 11:5091no change
24 Aug 2026, 10:5091no change
24 Aug 2026, 09:5091no change
24 Aug 2026, 08:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.