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The Waterpark Experience 🌊

The Waterpark Experience 🌊

A Roblox experience owned by NRFL Studios.

SimulatorENmanager simulationwaterpark themejob roleplay

The Waterpark Experience 🌊 is a simulator game created on 2024-12-26. It has recorded 7,023,185 lifetime visits and 230,419 favorites. Currently, 8 players are active. The experience holds an 89% like percentage. The description indicates a management role within a waterpark setting.

Description (written by the developer; not a statement by this register)

[NEW!] The Waterpark Experience 🌊 Your new job is being a manager at a waterpark! It's not easy to fully manage a waterpark all by yourself, are you up to the challenge? LIKE 👍 + FAVORITE ⭐ the game for Part 2! 🔥 Check out the Shop for *INFINITE* cool Items! 🔥 Similar to: Game Store Experience, Sinister Christmas, The Elf Experience, The Summer Experience, The Football Experience

Last updated by the developer 27 Apr 2026, 12:37 UTC.

8
playing (measured 10 Aug 2026, 14:16 UTC)
7,023,185
lifetime visits
89%
liked (13,231 👍 / 1,644 👎)
230,529
favourites (32.8 per 1k visits)
26 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:167first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become Monster
249 R$
Freeze Monsters
199 R$
Shotgun
179 R$
Jetpack
149 R$
VIP
129 R$
Golden Cat Pet
99 R$
Golden Energy Drink Pet
99 R$
Dragon Pet
89 R$
Flashlight
79 R$
Lantern
69 R$
Energy Drink Pet
49 R$
Ghost Pet
49 R$
Unicorn Pet
25 R$
Ducky Float Pet
15 R$
Raccoon Pet
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,466,837 · 100.0% win
Disappeared · other1,619,656 · 72.7% win
Police ENDING · progression257,852 · 10.1% win
Ran Away ENDING · progression213,490 · 12.2% win
All Beach Balls (Collectibles) · collection86,693 · 3.6% win
Caught ENDING · progression55,175 · 8.6% win
Murdered ENDING · progression49,493 · 4.3% win
Bloxiade Unlocked! · other29,569 · 2.2% win
Toy Tommygun Unlocked! · collection13,191 · 1.4% win
Betrayed · other10,363 · 0.00% win
2 Completions · progression4,455 · 2.9% win
6 Completions · progression328 · 0.00% win
4 Completions · progression328 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8913 August 2026 — 89 % liked23 August 2026 — 89 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:5189no change
13 Aug 2026, 22:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.